Epic cards

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Epic cards can be used as part of any deck.

Cover Name Type Lane Power Loyalty Ability Faction
Img-50115.png Aelirenn Silver Ranged 6 Loyal Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.
Scoiatael deck.jpg
Img-50198.png Alzur's Double-Cross Silver Event Add 3 strength to the strongest non-Gold unit in your deck and play it. Ties are resolved randomly.
Neutral cards back.jpg
Img-50164.png Assire var Anahid Silver Siege 10 Loyal Choose up to 2 cards in your opponent's graveyard and randomly place them in your opponent's deck. For each card chosen, lose 1 strength.
Img-50112.png Barclay Els Silver Siege 8 Loyal Add 1 strength to all your other non-Gold Dwarf units, wherever they are.
Scoiatael deck.jpg
Img-50127.png Birna Bran Gold Ranged 10 Disloyal Draw 2 cards. Keep 1 and discard the other.
Skellige deck.jpg
Img-5041.png Blueboy Lugos Silver Melee 6 Loyal Spawn a Spectral Whale on a random row on the opposing side.
Skellige deck.jpg
Img-50113.png Braenn Silver Melee or Ranged or Siege 4 Loyal Remove an amount equal to this units strength from an opposing non-Gold unit.
Scoiatael deck.jpg
Img-30002.png Brouver Hoog Leader Event Play a Silver card from your deck.
Scoiatael deck.jpg
Img-4004.png Caranthir Gold Melee 6 Loyal Gain Weather Immunity. Spawn a Frost effect and 2 Wild Hunt Hounds.
Monsters deck.jpg
Img-50128.png Champion of champions Silver Ranged 4 Loyal Gain 2 base strength at the start of your turn if it's the sole revealed unit on the row.
Skellige deck.jpg
Img-50111.png Ciaran Silver Melee or Ranged or Siege 1 Loyal, Disloyal Ambush: When the round ends, return to the hand of the current owner if that player lost.
Scoiatael deck.jpg
Img-50018.png Ciri: Dash Gold Ranged 8 Loyal When moved to the graveyard, randomly place in your deck and gain 3 base strength.
Neutral cards back.jpg
Img-505.png Ciri Gold Melee 6 Loyal Return to your hand if you lose the round.
Neutral cards back.jpg
Img-50205.png Cleaver Silver Melee 5 Loyal Lock or unlock a non-Gold unit on the battlefield. Locked units lose all tokens and have no ability until replayed or moved to a hand.
Neutral cards back.jpg
Img-50001.png Crach an Craite Leader Event Spawn 2 Clan an Craite Warriors.
Skellige deck.jpg
Img-4039.png Crone: Brewess Silver Siege 8 Loyal Play all Crone units from your deck.
Monsters deck.jpg
Img-4040.png Crone: Weavess Silver Siege 6 Loyal Play all Crone units from your deck.
Monsters deck.jpg
Img-4038.png Crone: Whispess Silver Siege 6 Loyal Play all Crone units from your deck.
Monsters deck.jpg
Img-40002.png Dagon Leader Event Spawn a Biting Frost, Impenetrable Fog or Torrential Rain or First Light card.
Monsters deck.jpg
Img-550.png Dandelion Silver Melee 5 Loyal Add 2 strength to each non-Gold unit played on your side. Does not affect spawned units.
Northern deck.jpg
Img-50108.png Dennis Cranmer Silver Melee or Ranged or Siege 4 Loyal, Disloyal At the end of every turn, reset all other non-Gold units on the row to base strength.
Scoiatael deck.jpg
Img-50055.png Dethmold Bronze Siege 9 Loyal Banish a non-Gold card from either graveyard.
Northern deck.jpg
Img-5032.png Donar an Hindar Silver Ranged 13 Disloyal Immune to Weather. Draw a card. You may keep it, or discard it and draw another.
Skellige deck.jpg
Img-5037.png Draig Bon–Dhu Silver Siege 4 Loyal Add 3 base strength to 2 non-Gold units in your graveyard.
Skellige deck.jpg
Img-50020.png Dudu Silver Siege 1 Loyal Set strength to that of an opposing non-Gold unit.
Neutral cards back.jpg
Img-50081.png Earth Elemental Silver Melee 8 Loyal When removed from the battlefield, spawn 3 Lesser Earth Elemental on the row where this unit was.
Monsters deck.jpg
Img-30001.png Eithné Leader Event Return a non-Relentless unit on your side to your hand and immediately play it again.
Scoiatael deck.jpg
Img-40000.png Eredin Leader Event Play Eredin.
Monsters deck.jpg
Img-5002.png Ermion Gold Siege 6 Loyal Draw 2 cards, then discard 2 cards.
Skellige deck.jpg
Img-50021.png Eskel Silver Melee 5 Loyal Play Vesemir and Lambert from your deck.
Neutral cards back.jpg
Img-4037.png Fiend Silver Melee 5 Loyal Deploy: Toggle a Unit's Lock. If it's an enemy, Damage it by half its Power (rounding down and ignoring Armor).
Monsters deck.jpg
Img-582.png Fire Elemental Silver Ranged 6 Loyal Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
Monsters deck.jpg
Img-10000.png Foltest Leader Event Choose a non-Spying Bronze unit on your side of the battlefield. Spawn an exact copy on the same row.
Northern deck.jpg
Img-50104.png Francesca Leader Event Redraw up to 3 cards.
Scoiatael deck.jpg
Img-4036.png Frightener Silver Siege 4 Loyal Every 2 turns, banish a random non-Gold Special Card in your graveyard and absorb 3 strength.
Monsters deck.jpg
Img-555.png Gaunter O'Dimm Silver Siege 6 Loyal Create and play 3 Shadow unit(s).
Monsters deck.jpg
Img-50074.png Ge'els Leader Event Loyal Add 2 strength to all non-Gold units on your side of the battlefield.
Monsters deck.jpg
Img-50019.png Geralt: Aard Gold Ranged 7 Loyal Choose 3 adjacent units on the opposing Melee or Ranged row. Move all non-Gold units among them one row back, then remove 1 strength from all moved units.
Neutral cards back.jpg
Img-517.png Geralt Gold Melee 12 Loyal No ability.
Neutral cards back.jpg
Img-4042.png Giant Toad Silver Siege 5 Loyal Discard a non-Gold unit, absorb its strength, then draw a card.
Monsters deck.jpg
Img-50130.png Gremist Silver Siege 4 Loyal Remove 1 strength from 3 non-Gold units on your side of the battlefield. Gain 3 strength for each.
Skellige deck.jpg
Img-50002.png Harald the Cripple Leader Event Remove 2 strength from all opposing non-Gold units.
Skellige deck.jpg
Img-50050.png Henselt Leader Event Loyal Choose 7 adjacent units on your side. Convert all non-Gold units among them to Gold until removed from the battlefield or the round ends.
Northern deck.jpg
Img-50131.png Holger Blackhand Silver Ranged 6 Loyal Immune to Weather. Remove 2 strength from 3 non-Gold units.
Skellige deck.jpg
Img-4035.png Ice Giant Silver Melee 7 Loyal Gain Weather Immunity. Gain 5 strength when played on a row with Frost and each time a Frost effect is spawned on this unit's row.
Monsters deck.jpg
Img-50109.png Ida Emean Silver Melee or Ranged or Siege 5 Loyal Ambush: When the next opposing non-Gold Special Card is played, cancel its effects.
Scoiatael deck.jpg
Img-50197.png Iris Silver Melee or Ranged or Siege 1 Disloyal When destroyed, add 3 strength to all opposing non-Gold units.
Neutral cards back.jpg
Img-3040.png Ithlinne Gold Ranged 6 Loyal Choose 3 adjacent units. Lock or unlock non-Gold units among them. Locked units lose all tokens and have no ability until replayed or moved to a hand.
Scoiatael deck.jpg
Img-1001.png John Natalis Gold Melee 6 Loyal Add 3 strength to a non-Gold unit on your side, then add 2 strength to a non-Gold unit on your side, then add 1 strength to a non-Gold unit on your side.
Northern deck.jpg
Img-50023.png Johnny Silver Siege 6 Loyal Banish a card in your hand and create in its place a base copy of another card of the same color randomly chosen from both players' cards (all locations, excluding Johnny). Banish when moved to the graveyard.
Neutral cards back.jpg
Img-50132.png Jutta an Dimun Silver Melee 10 Loyal No ability.
Skellige deck.jpg
Img-4041.png Katakan Silver Melee 4 Loyal Banish a non-Gold unit in either graveyard and absorb its strength.
Monsters deck.jpg
Img-50076.png Kayran Gold Siege 8 Loyal Destroy 3 non-Gold units on your side and absorb their strength as base. When removed, set base strength to 8 (even when Locked).
Monsters deck.jpg
Img-50126.png King Bran Leader Event Discard up to 3 cards from your deck. Shuffle your deck.
Skellige deck.jpg
Img-50195.png King of Beggars Silver Ranged 3 Loyal Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
Neutral cards back.jpg
Img-564.png Lambert Silver Melee 5 Loyal Play Eskel and Vesemir from your deck.
Neutral cards back.jpg
Img-50114.png Malena Silver Melee or Ranged or Siege 8 Loyal Remove 1 strength from a random opposing non-Gold unit whenever a non-Ambush Elf unit appears on your side.
Scoiatael deck.jpg
Img-50058.png Margarita Laux–Antille Silver Ranged 6 Loyal Spawn an Aretuza Adept whenever a Gold card appears on your side.
Northern deck.jpg
Img-50031.png Merigold's Hailstorm Silver Event Spawn a Biting Frost or Torrential Rain card, then banish self.
Neutral cards back.jpg
Img-50107.png Milva Gold Siege 8 Loyal Return the strongest non-Gold, non-Relentless unit (except self) on your side to your hand. Your opponent does the same if they have not yet passed. Ties are resolved randomly.
Scoiatael deck.jpg
Img-11.png Nature's Gift Silver Event Spawn a base copy of the last non-Gold Special Card played, then banish self.
Scoiatael deck.jpg
Img-1042.png Nenneke Silver Siege 4 Loyal Resurrect a non-Gold, non-Permadeath unit.
Northern deck.jpg
Img-1043.png Odrin Silver Melee or Ranged or Siege 6 Loyal Move to a random row on your side at the start of your turn and add 1 strength to all non-Gold units on the row.
Northern deck.jpg
Img-50022.png Olgierd Silver Melee 6 Loyal Resurrect at the start of the round and lose 2 base strength.
Neutral cards back.jpg
Img-551.png Priscilla Silver Siege 2 Loyal Draw 1 non-Gold card face up and 1 non-Gold card face down. Play 1 and randomly place the other in your deck.
Northern deck.jpg
Img-559.png Prize-Winning Cow Silver Melee 1 Loyal When removed from the battlefield, spawn a Chort on the row where this unit was.
Neutral cards back.jpg
Img-50049.png Radovid Leader Event Choose 3 adjacent units. Lock all non-Gold units among them and remove 2 base strength from the locked units.
Northern deck.jpg
Img-50150.png Restoration Silver Event Add 2 to the base strength of a non-Gold, non-Permadeath unit in your graveyard, then resurrect it.
Skellige deck.jpg
Img-50054.png Sabrina Glevissig Silver Ranged 1 Disloyal When destroyed, remove 3 strength from all non-Gold units on its side.
Northern deck.jpg
Img-584.png Sarah Silver Siege 3 Loyal Gain Weather Immunity. Gain 3 strength each time a Weather effect appears.
Neutral cards back.jpg
Img-3042.png Schirru Gold Melee or Ranged or Siege 5 Loyal Ambush: When the next non-Gold Special Card is played, cancel its effects, then destroy the strongest opposing non-Gold unit(s).
Scoiatael deck.jpg
Shadow.png Shadow Bronze Melee 1 Loyal Remove 1 strength from a random opposing non-Gold unit. Banish when moved to the graveyard.
Neutral cards back.jpg
Img-1006.png Shani Gold Ranged 2 Loyal Resurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends.
Northern deck.jpg
Img-5038.png Sigrdrifa Silver Siege 2 Loyal Resurrect a non-Gold, non-Permadeath unit. Gain 1 strength whenever a unit is played on your side from either graveyard.
Skellige deck.jpg
Img-8.png Skellige Storm Silver Event Spawn a Skellige Storm effect on selected row that decreases the strength of the leftmost units on that row by 3, 2, and 1 respectively each turn.
Neutral cards back.jpg
Img-50133.png Skjall Silver Melee or Ranged or Siege 3 Loyal Lose 2 strength at the start of your turn. When removed from the battlefield, spawn Craven Revived on the same row.
Skellige deck.jpg
Img-50053.png Síle de Tansarville Silver Ranged 6 Loyal Remove 4 strength from an opposing non-Gold unit.
Northern deck.jpg
Img-50110.png Toruviel Silver Melee or Ranged or Siege 6 Loyal, Disloyal Ambush: When the opposing player passes, add 2 strength to all non-Gold units within 2 spaces.
Scoiatael deck.jpg
Img-507.png Triss: Butterfly Spell Gold Ranged 6 Loyal Add 2 to all non-Gold units in your hand.
Northern deck.jpg
Img-1039.png Trololo Silver Melee or Ranged or Siege 4 Loyal Remove 1 strength from all non-Gold units on the opposite row. Gain 2 strength for each.
Northern deck.jpg
Img-5033.png Udalryk Silver Melee 5 Loyal Resurrect a random non-Gold, non-Permadeath card from the opposing graveyard.
Skellige deck.jpg
Img-562.png Vesemir Silver Melee 7 Loyal Play Eskel and Lambert from your deck.
Neutral cards back.jpg
Img-1031.png Ves Silver Melee 5 Loyal Play a Blue Stripes Commando from your deck whenever a Gold card appears on your side.
Northern deck.jpg
Img-9.png White Frost Silver Event Apply a Biting Frost effect on selected row and the row above it.
Neutral cards back.jpg
Img-50206.png Wild Boar of the Sea Gold Siege 6 Loyal Remove 3 strength from a non-Gold unit, then 2 from a non-Gold unit, then 1 from a non-Gold unit.
Skellige deck.jpg
Img-4003.png Woodland Spirit Gold Ranged 8 Loyal Gain Weather Immunity. Spawn 3 Rabid Wolves and a Fog effect on your side only.
Monsters deck.jpg
Img-3032.png Yaevinn Silver Melee or Ranged or Siege 14 Disloyal Gain Weather Immunity. Remove 1 strength from all other non-Gold units on the row. Draw a card.
Scoiatael deck.jpg
Img-50116.png Yarpen Zigrin Silver Siege 7 Loyal Gain Resilience. A Resilient unit stays on the battlefield for the next round.
Scoiatael deck.jpg
Img-50202.png Yennefer: The Conjurer Gold Siege 4 Loyal At the start of your turn, remove 1 strength from the strongest opposing non-Gold unit(s).
Neutral cards back.jpg
Img-509.png Zoltan Chivay Gold Melee 8 Loyal Gain Resilience. A Resilient unit stays on the battlefield for the next round.
Scoiatael deck.jpg