Legendary cards

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Legendary cards can be used as part of any deck.

Cover Name Type Lane Power Loyalty Ability Faction
Img-50034.png Aeromancy Silver Event Spawn a Biting Frost, Impenetrable Fog or Torrential Rain card, then banish self.
Neutral cards back.jpg
Img-3006.png Aglaïs Gold Melee or Ranged or Siege 5 Loyal Ressurect a non-Gold Special Card from your graveyard.
Scoiatael deck.jpg
Img-515.png Avallac'h Gold Siege 8 Disloyal Draw 2 card(s). Your opponent draws 1 card(s).
Monsters deck.jpg
Img-567.png Bloody Baron Gold Siege 6 Loyal Spawn a Botchling or a Lubberkin.
Northern deck.jpg
Img-576.png Caretaker Gold Siege 6 Loyal Resurrect a non-Gold non-Permadeath unit from your opponent's graveyard.
Monsters deck.jpg
Img-5001.png Cerys Gold Melee 8 Loyal When moved to the graveyard, convert to Silver.
Skellige deck.jpg
Chironex.png Chironex Gold Siege 1 Loyal Remove 2 strength from all other non-Gold units on the battlefield.
Neutral cards back.jpg
Img-5005.png Coral Gold Ranged or Siege 6 Loyal Spawn the appropriate Weather effect on the opposite row only.
Skellige deck.jpg
Img-50196.png Cyprian Wiley Silver Siege 7 Loyal Remove 3 base strength from an opposing non-Gold unit.
Img-0.png Decoy Silver Event Return a non-Gold, non-Relentless on your side to your hand, add 3 to it's base strength and immediately play it again, then banish self.
Neutral cards back.jpg
Img-1003.png Dijkstra Gold Melee or Ranged or Siege 1 Disloyal Look at all Gold cards in your deck. Play one and place the others back randomly in your deck.
Northern deck.jpg
Img-50075.png Draug Gold Melee 7 Loyal Remove 1 strength from a random opposing non-Gold unit 7 times.
Monsters deck.jpg
Img-50117.png Ele'yas Silver Ranged 4 Loyal While in your hand, deck or on the battlefield, gain 2 strength whenever a Commando Neophyte appears on your side.
Scoiatael deck.jpg
Img-501.png Geralt: Igni Gold Melee or Ranged or Siege 4 Loyal Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
Neutral cards back.jpg
Img-4033.png Grave Hag Silver Ranged 1 Loyal After 1 turn, banish all non-Gold units in your graveyard and absorb 1 strength for each.
Monsters deck.jpg
Img-5000.png Hjalmar Gold Melee 15 Loyal Spawn a Lord of Undvik on the opposing side.
Skellige deck.jpg
Img-4002.png Imlerith Gold Melee 9 Loyal Gain Weather Immunity. Choose any opposing unit. Remove 3 strength from it (if non-Gold) and 1 strength from non-Gold units adjacent to it.
Monsters deck.jpg
Img-50106.png Iorveth Gold Melee or Ranged or Siege 7 Loyal Remove 6 strength from a non-Gold unit on the battlefield.
Scoiatael deck.jpg
Img-50105.png Isengrim Gold Melee or Ranged or Siege 7 Loyal Spawn 1 Commando Neophyte on a random row whenever you play a Special Card.
Scoiatael deck.jpg
Img-5003.png Kambi Gold Ranged 3 Disloyal After 3 turns, spawn Hemdall on this unit's side. Destroy Kambi whenever Hemdall appears on the same side.
Skellige deck.jpg
Img-50052.png Keira Metz Gold Melee or Ranged or Siege 4 Loyal, Disloyal Set the strength of the unit on the right (if non-Gold) to that of the unit on the left (if non-Gold).
Northern deck.jpg
Img-5031.png Madman Lugos Gold Melee 4 Loyal After 2 turns, gain 1 base strength for each unit in your graveyard. When removed, set base strength to 4. (even when Locked)
Skellige deck.jpg
Img-3037.png Morenn Silver Melee or Ranged or Siege 7 Loyal If possible, destroy an unrevealed Ambush card and gain 4 strength.
Scoiatael deck.jpg
Img-5043.png Morkvarg Silver Melee 6 Loyal When moved to the graveyard, lose 2 base strength and resurrect.
Skellige deck.jpg
Img-575.png Myrgtabrakke Silver Ranged 4 Loyal Remove 2 strength from a non-Gold unit, then 2 from a non-Gold unit, then 1 from a non-Gold unit.
Neutral cards back.jpg
Img-4051.png Nithral Silver Melee 8 Loyal Gain Weather Immunity. Remove 2 strength from a random opposing non-Gold unit whenever a Wild Hunt unit appears on your side.
Monsters deck.jpg
Img-574.png Ocvist Silver Siege 6 Loyal After 4 turns, remove 1 strength from all opposing non-Gold units. Then return this Ocvist to your hand, set its base strength to 6 and remove its ability.
Neutral cards back.jpg
Img-568.png Operator Silver Ranged 8 Loyal Choose a non-Gold unit in your hand (other than an Operator). Create an exact copy in both players' hands. Banish when moved to the graveyard.
Neutral cards back.jpg
Img-50057.png Pavetta Silver Siege 6 Loyal Destroy the weakest non-Gold unit(s) on the battlefield.
Northern deck.jpg
Img-50051.png Philippa Eilhart Gold Siege 4 Loyal You may play a Special card from your hand. If you do, draw a card afterward.
Northern deck.jpg
Img-50029.png Ragh Nar Roog Gold Event Spawn a Ragh Nar Roog effect on each row on the opponent's side of the board that damages the highest unit on each row by 2 each turn.
Neutral cards back.jpg
Img-552.png Regis Gold Melee 6 Loyal When removed from the battlefield, transform into Regis: Higher Vampire and play.
Neutral cards back.jpg
Img-50043.png Renew Gold Event Loyal Resurrect a Gold non-Permadeath unit.
Neutral cards back.jpg
Img-566.png Roach Silver Melee or Ranged or Siege 3 Loyal Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
Neutral cards back.jpg
Img-3000.png Saskia Gold Melee 7 Loyal Remove 1 strength from all opposing non-Gold units. Add 1 strength to all non-Gold units on your side of the battlefield (except self).
Scoiatael deck.jpg
Img-50077.png Succubus Gold Melee or Ranged or Siege 7 Disloyal After 2 turns, move the strongest other non-Gold unit on the row to the other side (ties are resolved randomly).
Monsters deck.jpg
Img-50030.png The Last Wish Silver Event Draw 2 cards. Discard 2 cards.
Neutral cards back.jpg
Img-506.png Triss Merigold Gold Ranged 8 Loyal Remove 4 strength from a non-Gold unit.
Neutral cards back.jpg
Unicorn speculative.png Unicorn Gold Siege 1 Loyal Add 2 strength to all other non-Gold units on the battlefield.
Neutral cards back.jpg
Img-1000.png Vernon Roche Gold Melee 7 Loyal Remove 5 strength from a non-Gold unit on the battlefield.
Northern deck.jpg
Img-50159.png Vilgefortz Gold Siege 8 Loyal Destroy a non-Gold unit. If it was on the opposing side, your opponent draws a card and reveals it. If it was on your side, draw and play a card. If your opponent has passed, you may only target a unit on your side.
Img-553.png Villentretenmerth Gold Ranged 4 Loyal After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
Neutral cards back.jpg
Img-50017.png Yennefer Gold Siege 6 Loyal Spawn either a Unicorn or a Chironex card.
Neutral cards back.jpg
Img-508.png Zoltan: Animal Tamer Gold Ranged 6 Loyal Spawn one of the two Field Marshal Duda units.
Neutral cards back.jpg