Common cards can be used as part of any deck.
|Alzur's Thunder||Bronze||Damage a Unit by 7.|
|Ambassador||Bronze||or or||2||Disloyal||Deploy: Boost an Ally by 10.|
|Arachas Venom||Bronze||Damage 3 adjacent Units by 4.|
|Arachas||Bronze||3||Loyal||Deploy: Play all Arachasae from your Deck.|
|Archgriffin||Bronze||or or||7||Loyal||Deploy: Clear Weather from the row on your side.|
|Ballista||Bronze||or or||6||Loyal|| Deploy: Damage an Enemy and up to 3 other random Enemies with the same power by 1.
Fresh Crew: Repeat the Deploy ability.
|Berserker Marauder||Bronze||8||Loyal||Deploy: Strengthen self by 1 for each Damaged Ally (including Golds), then Damage self by 1.|
|Biting Frost||Bronze|| Apply Frost to a row on your opponent's side.
Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.
|Blue Mountain Commando||Bronze||or or||3||Loyal|| Whenever this Unit is moved, boost it by 2.
Deploy: Play all Blue Mountain Commandos from your deck.
|Blue Stripes Scout||Bronze||or or||6||Loyal|| Deploy: Gain 2 Armor.
Deploy: Clear Weather from the row on your side. Crewmen: 1
|Celaeno Harpy||Bronze||or or||3||Loyal||Deploy: Spawn 2 Harpy Eggs to the left of this Unit.|
|Clan Brokvar Archer||Bronze||5||Loyal|| Veteran:1
Deploy: Damage 3 Units by 1.
|Clan Dimun Pirate||Bronze||or or||6||Loyal|| Veteran: 1
Deploy: Discard all copies of this Unit from your Deck.
|Clan Heymaey Skald||Bronze||or or||4||Loyal|| Veteran: 1
Deploy: Boost 3 Units to the left by 3, 2, and 1 respectively.
|Clan Tordarroch Shieldsmith||Bronze||5||Loyal|| Veteran: 1
Deploy: Strengthen an Ally by 2.
|Clan Tuirseach Skirmishers||Bronze||6||Loyal|| Veteran: 1
Whenever this Unit enters the Graveyard, Strengthen it by 3.
|Clan an Craite Warcrier||Bronze||or or||7||Loyal|| Veteran 1.
Deploy: Boost 3 Damaged Units to the left by half their Power (rounding down).
|Clan an Craite Warrior||Bronze||9||Loyal|
|Commando Neophyte||Bronze||7||Whenever you Mulligan a card, Damage a random Enemy by 2.|
|Dol Blathanna Archer||Bronze||5||Loyal||Deploy: Damage Enemies by 3 and then by 1.|
|Dol Blathanna Marksman||Bronze||6||Loyal|| Every time this Unit is moved, Damage a random Enemy by 2.
Deploy: Damage an Enemy by 2.
|Drowner||Bronze||8||Loyal||Deploy: Move a Unit to this row on its side.|
|Dwarven Mercenary||Bronze||or or||6||Loyal||Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.|
|Dwarven Skirmisher||Bronze||5||Loyal||Deploy: Damage an Enemy by 3. If the Unit was not Destroyed, Boost self by 2.|
|Earth Elemental||Bronze||6||Loyal|| Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
|Elven Wardancer||Bronze||3||Loyal||When you Mulligan this Unit, play it from your Deck immediately.|
|First Light||Bronze||Spawn Clear Skies or Rally.|
|Foglet||Bronze||or or||2||Loyal|| Whenever you apply Fog to an opposing row, play this Unit from your Deck or Resurrect it on that row on your side.
When all Fog has been cleared from the Board, Destroy this Unit.
|Ghoul||Bronze||4||Loyal||Deploy: Consume a random Unit from either Graveyard.|
|Griffin||Bronze||8||Loyal||Deploy: Move a card from one Graveyard to the other.|
|Hawker Healer||Bronze||or or||4||Loyal||Deploy: Boost 2 Units to the right by 3.|
|Impenetrable Fog||Bronze|| Apply Fog to a row on your opponent's side.
Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
|Kaedweni Sergeant||Bronze||or or||3||Loyal|| Deploy: Boost this Unit by 1 and all Bronze Loyal Units with the same Power in your Hand, Deck or on your side of the Board.
|Kaedweni Siege Expert||Bronze||or or||3||Loyal|| Deploy: Return a Machine Ally to your Hand and immediately play it again.
|Light Longship||Bronze||or or||5||Loyal||Every turn, at the start of your turn, Damage the Unit to the right by 1, then Strengthen self by 2.|
|Poor Infantry||Bronze||3||Loyal||Spawn 2 base copies of this unit on the same row.|
|Promote||Bronze||or or||5||Loyal|| If this Unit has Armor at the start of your turn, Boost Units adjacent to it by 1.
Deploy: Gain 2 Armor.
|Reaver Hunter||Bronze||or or||4||Loyal|| Deploy or Bond: Boost all Reaver Hunters in your Hand, Deck or on your side of the Board by 1.
Whenever a Reaver Hunter Trio is completed, Damage the Highest Enemy by half its Power (rounding up and ignoring Armor).
|Redanian Knight||Bronze||or or||6||Loyal||Every turn, at the start of your turn, if this Unit has no Armor, Boost it by 2 and add 2 Armor to it.|
|Reinforced Trebuchet||Bronze||6||Loyal||Every turn, at the start of your turn, Damage a random Enemy by 1.|
|Swallow Potion||Bronze||Boost a Unit by 8.|
|Thunderbolt Potion||Bronze||Boost 3 adjacent Units by 4.|
|Torrential Rain||Bronze|| Apply Rain to a row on your opponent's side.
Rain: Every turn, at the start of your turn, Damage up to 5 of the Lowest Units on the row by 1.
|Trebuchet||Bronze||or or||3||Loyal|| Deploy: Damage 3 adjacent Enemies by 1.
Fresh Crew: Increase the Damage dealt by 1.
|Tridam Infantryman||Bronze||8||Loyal||Deploy: Gain 3 Armor.|
|Vrihedd Dragoon||Bronze||6||Loyal||Every turn, at the start of your turn, Boost a random Loyal Unit in your hand by 1.|
|Vrihedd Officer||Bronze||7||Loyal||Deploy: Mulligan a card.|
|Vrihedd Sappers||Bronze||or or||8||Loyal||After 2 turns, reveal.|
|Wild Hunt Rider||Bronze||or or||6||Loyal|| At the end of the Round, keep this Unit on the Board if you lost.
If this Unit is part of a Trio at the end of your turn, Boost it by 1.
|Wild Hunt Warrior||Bronze||5||Loyal||Deploy: Damage an Enemy by 3. If it was Destroyed, Boost self by 2.|