Epic cards can be used as part of any deck.
|Abaya||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.|
|Aelirenn||Silver||6||Loyal||When you have 5 or more Elf Allies, play this Unit from your Deck..|
|Aeromancy||Silver||Play a Bronze or Silver Weather card from your Deck. Shuffle the others back.|
|Albrich||Silver||9||Loyal||Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent’s card is Revealed.|
|Alzur's Double-Cross||Silver||Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.|
|Artefact Compression||Silver||Transform a Bronze or Silver Unit into a Jade Figurine.|
|Assire var Anahid||Silver||10||Loyal||Deploy: Shuffle up to 2 Bronze or Silver cards from either Graveyard into that player’s Deck.|
|Barclay Els||Silver||2||Loyal||Deploy: Play a random Bronze or Silver Dwarf from your deck and Strengthen it by 3.|
|Bekker's Twisted Mirror||Silver||Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.|
|Blueboy Lugos||Silver||8||Loyal||Deploy: Spawn a Spectral Whale on your opponent's side.|
|Botchling||Silver||6||Loyal|| Deploy: Boost all Lubberkins in your Hand and Deck by 6.
Deathwish: Play a Lubberkin from your Deck.
|Braenn||Silver||5||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Cantarella||Silver||or or||11||Disloyal||Doomed. Deploy: Draw the top card from your Deck. Keep it, or place it at the bottom of your Deck and draw the top new card.|
|Ceallach||Silver||2||Loyal||Deploy: Spawn an Ambassador, Assassin or Emissary.|
|Champion of champions||Silver||
||5||Loyal|| Every turn, at the start of your turn, Strengthen this Unit by 2 if it is the only Unit on the row.
Deploy: Gain 4 Armor.
|Ciaran||Silver||or or||9||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Cleaver||Silver||9||Loyal||Deploy: Toggle a Unit's Lock.|
|Commander's Horn||Silver||Boost 5 adjacent Units by 4.|
|Crone: Brewess||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cynthia||Silver||5||Loyal||Deploy: Reveal the Highest Unit in your opponent's Hand and Boost Self by its Power.|
|Cyprian Wiley||Silver||8||Loyal||Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.|
|Decoy||Silver||Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.|
|Dennis Cranmer||Silver||8||Loyal||Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1.|
|Dethmold||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.|
|Dimeritium Bomb||Silver||Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.|
||10||Loyal||Deploy: Damage 2 Allies by 1 and Strengthen self by 2 for each.|
|Donar an Hindar||Silver||8||Loyal||Deploy: Toggle a Unit's Lock. Move a Bronze Unit from your opponent's Graveyard to your Graveyard.|
|Dorregaray||Silver||2||Loyal||Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner.|
|Draig Bon–Dhu||Silver||5||Loyal||Deploy: Strengthen up to 2 Units in your Graveyard by 3.|
|Dudu||Silver||or or||1||Loyal||Deploy: Choose an Enemy and copy its Power.|
|Ele'yas||Silver||or or||6||Loyal||Whenever you draw or Mulligan this Unit, Boost it by 2.|
|Expired Ale||Silver||Transform into Foul Ale, move to your opponent's Hand and Reveal.|
|Fake Ciri||Silver||or or||6||Loyal, disloyal|| If this Unit is Spying at the start of your turn, Boost it by 1. If it is Spying when your opponent passes, move it to the opposite side.
Deploy: When you play this Unit on your side, Strengthen it by 3.
Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
|Fringilla Vigo||Silver||or or||6||Loyal, Disloyal|| Deploy: If Spying, set own base Power to 1.
Deploy: Set the Power of the Unit on the right to that of the Unit on the left.
|Germain of Fox Hollow||Silver||
||8||Loyal||Deploy: Spawn 2 Cows to the right and 2 Cows to the left.|
|Gremist||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.|
||6||Loyal||Deploy: Spawn Wilfred to the left, Wilhelm to the right and Wilmar on the opposite row.|
||3||Loyal||Deploy: Resurrect a Bronze or Silver Scoia'tael Unit with Power less than or equal to this Unit's.|
||8||Loyal||Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.|
|Holger Blackhand||Silver||6||Loyal||Deploy: Damage a Unit by 5. If this was Destroyed, Strengthen one of the Highest Units in your Graveyard by 3.|
|Ida Emean||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose.|
|Ifrit||Silver||7||Loyal||Deploy: Spawn 3 Lesser Fire Elementals.|
|Imperial Manticore||Silver||12||Loyal||No ability.|
||3||Disloyal||Deathwish: Boost 5 random Units on the other side of the Board by 5.|
|Joachim de Wett||Silver||or or||5||Disloyal||Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and Boost it by 10.|
||8||Loyal||Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card)|
||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
|Jutta an Dimun||Silver||12||Loyal|| Veteran: 1
Deploy: Damage self by 1.
|Katakan||Silver||5||Loyal||Deploy: Consume a Unit from either Graveyard.|
|King of Beggars||Silver||5||Loyal|| Regressing.
Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
|Lubberkin||Silver||6||Loyal|| Deploy: Boost all Botchlings in your Hand and Deck by 6.
Deathwish: Play a Botchling from your Deck.
|Malena||Silver||or or||4||Loyal, Disloyal|| Every turn, at the start of your turn, move a random Unit on another row on this side to this row.
Deploy: Gain 3 Armor.
|Mandrake||Silver||Spawn Mandrake Root Extract or Mandrake Cordial.|
|Manticore Venom||Silver||Damage a Unit by 12.|
|Marching Orders||Silver||Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it.|
|Margarita Laux–Antille||Silver||5||Loyal||Deploy: Reset a Unit and toggle its Lock.|
|Merigold's Hailstorm||Silver||Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).|
|Monster Nest||Silver||Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.|
|Morenn||Silver||or or||7||Loyal||Ambush: When an Enemy appears (except Leaders), turn Morenn over and Damage that Enemy by 5 before its Deploy ability resolves.|
|Morkvarg||Silver||9||Loyal||Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).|
|Morvudd||Silver||5||Loyal||Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).|
||2||Loyal|| After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Myrgtabrakke||Silver||7||Loyal||Deploy: Damage Units by 2, 2 and then 1.|
|Nature's Gift||Silver||Play a Bronze or Silver Special Card from your deck. Shuffle the others back.|
|Necromancy||Silver||Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.|
||8||Loyal||Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.|
||5||Loyal||Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.|
|Ocvist||Silver||7||Loyal||After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.|
|Odrin||Silver||or or||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.|
|Olgierd||Silver||9||Loyal||When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.|
|Operator||Silver||7||Loyal|| Doomed, Stubborn.
Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
|Pavetta||Silver||7||Loyal||Deploy: If neither player has passed, shuffle the Lowest different Bronze or Silver Ally into your Deck, then shuffle the Lowest different Bronze or Silver Enemy into your opponent's Deck.|
|Peter Saar Gwynleve||Silver||5||Loyal||Deploy: Reset a Unit. If it’s an Ally, Strengthen it by 3. If it’s an Enemy, Weaken it by 3.|
||3||Loyal|| Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and give it 5 Armor.
Deploy: Gain 3 Armor
|Reinforcement||Silver||Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.|
|Restore||Silver||Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.|
||4||Loyal||Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.|
|Ronvid of Small Marsh||Silver||
||10||Loyal|| Whenever this Unit is Discarded or Destroyed, set its base Power to 1 and Resurrect it on a random row.
||3||Disloyal||Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.|
||9||Loyal||Deploy: Mulligan a card from your Hand but draw a card of the same color to replace it.|
|School of the Wolf: Eskel||Silver||6||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|School of the Wolf: Lambert||Silver||5||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|School of the Wolf: Vesemir||Silver||7||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|Scorch||Silver||Destroy all the Highest Units.|
|Serrit||Silver||6||Loyal||Deploy: Damage an Enemy by 5 or set the Power of a Revealed opposing Unit to 1.|
|Shadow||Silver||4||Loyal||Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.|
|She-Troll of Vergen||Silver||
||8||Loyal||Deploy: Consume a Bronze Deathwish Unit from your Deck, but without Boosting, and trigger that Deathwish.|
|Sheldon Skaggs||Silver||or or||8||Loyal||Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.|
Deploy: Resurrect a Bronze or Silver Unit.
|Skellige Storm||Silver|| Apply Skellige Storm to a row on your opponent's side.
Skellige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.
|Skjall||Silver||5||Loyal||Deploy: Play a random Bronze or Silver Cursed Unit from your Deck.|
|Summoning Circle||Silver|| Doomed.
Spawn a base copy of the last Bronze or Silver Unit any player placed on the Board. Leaders cannot be copied.
|Sweers||Silver||9||Loyal||Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent’s Deck to their Graveyard.|
|Síle de Tansarville||Silver||7||Loyal||Deploy: You may play a Bronze Special card from your Hand and draw the top card from your Deck.|
Deploy: Draw the top 2 cards from your Deck. Keep 1 and shuffle the other back.
|The Guardian||Silver||11||Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.|
|The Last Wish||Silver||Draw your top 2 cards. Play 1 and shuffle the other back.|
||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Toruviel||Silver||or or||6||Loyal||Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.|
|Treason||Silver||0||Move a bronze Spying Unit that has 10 or less Power to the opposite row.|
||11||Loyal|| Every turn, at the start of your turn, gain 2 Armor.
Deploy: Gain 4 Armor.
Deploy: Draw the top 2 cards from your Deck. Keep one and Discard the other.
|Vanhemar||Silver||3||Loyal||Deploy: Spawn Biting Frost, Clear Skies or Overdose.|
||8||Loyal||Deploy: You may Mulligan a card. If you have a Soldier or an Officer in your Hand, Mulligan up to 2 cards instead. If you have both, Mulligan up to 3 cards instead.|
|White Frost||Silver|| Apply Frost to a row on your opponent's side and the row above it.
Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
|Yaevinn||Silver||or or||12||Disloyal|| Doomed.
Deploy: Draw the top Unit and top Special card from your deck. Keep 1 and shuffle the others back.
|Yarpen Zigrin||Silver||7||Loyal|| Whenever a Dwarf Ally is played, Boost self by 1.
Deploy: Gain Resilience.