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Epic cards can be used as part of any deck.
Cover | Name | Type | Lane | Power | Loyalty | Ability | Faction |
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Abaya | Silver | 4 | Spawn Torrential Rain, Clear Skies or Arachas Venom. | ||||
Adda: Striga | Silver | 6 | Deal 8 damage to a non-Monster unit. | ||||
Aelirenn | Silver | 6 | Loyal | When you have 5 or more Elf Allies, play this Unit from your Deck.. | |||
Albrich | Silver | 9 | Loyal | Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent’s card is Revealed. | |||
Alzur's Double-Cross | Silver | Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it. | |||||
Artefact Compression | Silver | Transform a Bronze or Silver Unit into a Jade Figurine. | |||||
Assire var Anahid | Silver | 10 | Loyal | Deploy: Shuffle up to 2 Bronze or Silver cards from either Graveyard into that player’s Deck. | |||
Ban Ard Adept | Bronze | 2 | Loyal | ||||
Barclay Els | Silver | 2 | Loyal | Deploy: Play a random Bronze or Silver Dwarf from your deck and Strengthen it by 3. | |||
Bekker's Dark Mirror | Silver | Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount. | |||||
Black Blood | Silver | Choose one: Create any Bronze Necrophage or Vampire and boost it by 2; or Destroy a Bronze or Silver Necrophage or Vampire. | |||||
Blueboy Lugos | Silver | 9 | Spawn a Spectral Whale on an enemy row. | ||||
Botchling | Silver | 10 | Summon a Lubberkin. | ||||
Braenn | Silver | 5 | Loyal | Deploy: Damage an Enemy by this Unit's Power. | |||
Cadaverine | Silver | Choose One: Deal 2 damage to an enemy and all units that share its categories; or Destroy a Bronze or Silver Neutral unit. | |||||
Cantarella | Silver | 13 | Spying, Single-Use.
Draw 2 cards. Keep one and move the other to the bottom of your deck. |
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Ceallach Dyffryn | Silver | 2 | Loyal | Deploy: Spawn an Ambassador, Assassin or Emissary. | |||
Champion of Hov | Silver | 7 | Duel an enemy. | ||||
Chort | Bronze | 14 | No ability. | ||||
Ciaran aep Easnillen | Silver | or or | 9 | Loyal | Deploy: Toggle a Unit's Lock and move it to this row on its side. | ||
Cleaver | Silver | 7 | Deal 1 damage for each card in your hand. | ||||
Commander's Horn | Silver | Boost 5 adjacent units by 3. | |||||
Craven Revived | Silver | or or | 4 | Loyal | Add 2 strength to any non-Gold unit appearing on the row. | ||
Crone: Brewess | Silver | 8 | Loyal | Deploy: Play Weavess and Whispess from your Deck. | |||
Crone: Weavess | Silver | 6 | Loyal | Deploy: Play Brewess and Whispess from your Deck. | |||
Crone: Whispess | Silver | 6 | Loyal | Deploy: Play Weavess and Brewess from your Deck. | |||
Cynthia | Silver | 5 | Loyal | Deploy: Reveal the Highest Unit in your opponent's Hand and Boost Self by its Power. | |||
Cyprian Wiley | Silver | 8 | Loyal | Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit. | |||
Dazhbog Runestone | Silver | 0 | Create a Bronze or Silver Nilfgaard card. | ||||
Decoy | Silver | Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it. | |||||
Dennis Cranmer | Silver | 8 | Loyal | Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1. | |||
Derran | Silver | 6 | Whenever an enemy is damaged, boost this unit by 1. | ||||
Dethmold | Silver | 3 | Loyal | Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder. | |||
Devana Runestone | Silver | 0 | Create a Bronze or Silver Monsters card. | ||||
Dimeritium Bomb | Silver | Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first. | |||||
Djenge Frett | Silver | 10 | Deal 1 damage to 2 allies and Strengthen self by 2 for each. | ||||
Donar an Hindar | Silver | 8 | Toggle a Unit's Lock status, then move a Bronze unit from your opponent's graveyard to yours. | ||||
Dorregaray | Silver | 2 | Loyal | Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner. | |||
Dragon's Dream | Silver | Apply a Hazard to an enemy row that will explode and deal 4 damage to all units when a different special card is played. | |||||
Draig Bon–Dhu | Silver | 5 | Loyal | Deploy: Strengthen up to 2 Units in your Graveyard by 3. | |||
Dudu | Silver | or or | 1 | Loyal | Deploy: Choose an Enemy and copy its Power. | ||
Ele'yas | Silver | or or | 6 | Loyal | Whenever you draw or Mulligan this Unit, Boost it by 2. | ||
Eredin (unit) | Silver | 11 | Loyal | Gain Weather Immunity. Can be kept by the Monsters Faction Ability. | |||
Eskel | Silver | 6 | Summon Lambert and Vesemir. | ||||
Exhausted Ocvist | Silver | 7 | Loyal | No ability. | |||
Expired Ale | Silver | Deal 6 damage to the Highest enemy on each row. | |||||
Foltest's Pride | Silver | 10 | Damage an enemy by 2 and move it to the row above. Crewed: Repeat its ability. | ||||
Foul Ale | Silver | Doomed.
Make your opponent draw the top Silver or Gold card from their Deck, or, after 3 turns in your Hand, at the start of your turn Banish this card and Discard a random card from your Hand. |
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Frightener | Silver | 13 | Spying, Single-Use.
Move an enemy to this unit's row and draw a card. |
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Fringilla Vigo | Silver | 1 | Copy the power from the unit on the left to the unit on the right. | ||||
Garrison | Silver | Create a Bronze or Silver unit from your opponent's starting deck and boost it by 2. | |||||
Germain of Fox Hollow | Silver | 10 | Deploy: Spawn 2 Cows to the right and 2 Cows to the left. | ||||
Giant Boar | Silver | 8 | Destroy a random ally, then boost self by 10. | ||||
Glorious Hunt | Silver | If losing, Spawn an Imperial Manticore. If winning, Spawn Manticore Venom. | |||||
Golyat | Silver | 10 | Boost self by 7.
Whenever this unit is damaged, deal 2 damage to self. |
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Gremist | Silver | 3 | Loyal | Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar. | |||
Merigold's Hailstorm | Silver | Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor). | |||||
Harald Houndsnout | Silver | 6 | Spawn Wilfred, Wilhelm and Wilmar. | ||||
Hattori | Silver | 3 | Resurrect a lower or equal Bronze or Silver Scoia'tael unit. | ||||
Hefty Helge | Silver |
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8 | Loyal | Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1. | ||
Henry var Attre | Silver | 9 | Conceal any number of units. If allies, boost by 2. If enemies, deal 2 damage. | ||||
Holger Blackhand | Silver | 6 | Deal 6 damage. If the unit was destroyed, Strengthen the Highest unit in your graveyard by 3. | ||||
Hubert Rejk | Silver | 7 | Drain all boosts from units in your deck. | ||||
Ida Emean | Silver | 3 | Loyal | Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose. | |||
Ifrit | Silver | 8 | Spawn 3 Lesser Ifrits to the right of this unit. | ||||
Imperial Manticore | Silver | 12 | Loyal | No ability. | |||
Iris von Everec | Silver | 3 | Deathwish: Boost 5 random Units on the opposite side by 5.
Spying. |
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Iris' Companions | Silver | 11 | Move a card from your deck to your hand, then Discard a random card. | ||||
Jade Figurine | Silver |
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2 | Loyal | No ability. | ||
Joachim de Wett | Silver | 5 | Play the top Loyal Bronze or Silver Unit in your Deck and boost it by 10. Spying. | ||||
Johnny | Silver |
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8 | Loyal | Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card) | ||
Jotunn | Silver |
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6 | Loyal | Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead. | ||
Jutta an Dimun | Silver | 13 | Deal 1 damage to self. | ||||
King of Beggars | Silver | 5 | Loyal | Regressing.
Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power. |
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Lambert | Silver | 5 | Summon Vesemir and Eskel. | ||||
Lesser Ifrit | Bronze | 1 | Deal 1 damage to a random enemy. | ||||
Lesser Guardian | Bronze | 6 | No ability. | ||||
Lord of Undvik | Silver | 5 | Spying.
Deathwish: Boost enemy Hjalmars by 10. |
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Lubberkin | Silver | 5 | Summon a Botchling. | ||||
Maerolorn | Silver | 4 | Play a Bronze Deathwish unit from your deck. | ||||
Mahakam Horn | Silver | Choose one: Create a Bronze or Silver Dwarf; or Strengthen a unit by 7. | |||||
Malena | Silver | 7 | Ambush: After 2 turns, flip over and Charm the Highest Bronze or Silver enemy with 5 power or less. | ||||
Mandrake | Silver | Spawn Mandrake Root Extract or Mandrake Cordial. | |||||
Mandrake Cordial | Silver | Doomed.
Heal a Unit and Strengthen it by 6. |
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Mandrake Root Extract | Silver | Doomed.
Reset a Unit and Weaken it by 6. |
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Manticore Venom | Silver | Deal 13 damage. | |||||
Marching Orders | Silver | Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it. | |||||
Margarita of Aretuza | Silver | 6 | Reset a Unit and toggle its Lock status. | ||||
Milaen | Silver | 4 | Deal 6 damage to the units at the end of a row. | ||||
Monster Nest | Silver | Spawn a Bronze Necrophage or Insectoid Unit and boost it by 1. | |||||
Morana Runestone | Silver | 0 | Create a Bronze or Silver Scoia'tael card. | ||||
Morenn | Silver | 8 | Ambush: When a unit is played from either hand on your opponent's side, flip over and deal 7 damage to that unit. | ||||
Morkvarg | Silver | 9 | Whenever this Unit enters the graveyard, Resurrect it and Weaken it by half. | ||||
Morvudd | Silver | 6 | Toggle a Unit's Lock status. If it's an enemy, halve its power. | ||||
Mourntart | Silver |
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2 | Loyal | After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor. |
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Myrgtabrakke | Silver | 7 | Loyal | Deploy: Damage Units by 2, 2 and then 1. | |||
Nature's Gift | Silver | Play a Bronze or Silver Special Card from your deck. Shuffle the others back. | |||||
Necromancy | Silver | Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power. | |||||
Nekurat | Silver | 5 | Spawn Moonlight. | ||||
Nenneke | Silver |
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8 | Loyal | Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck. | ||
Nilfgaardian Gate | Silver | Play a Bronze or Silver Officer from your deck and boost it by 1. | |||||
Nithral | Silver | 6 | Deal 6 damage to an enemy. Increase damage by 1 for each Wild Hunt unit in your hand. | ||||
Nivellen | Silver | Move all units on a row to random rows. | |||||
Ocvist | Silver | 7 | Loyal | After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist. | |||
Odrin | Silver | or or | 5 | Loyal | Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1. | ||
Olgierd von Everec | Silver | 5 | Deathwish: At the end of your turn, Resurrect this unit to the same position. | ||||
Operator | Silver | 7 | Loyal | Doomed, Stubborn.
Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands. |
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Ornamental Sword | Silver | Create a Bronze or Silver Skellige Soldier and Strengthen it by 3. | |||||
Ozzrel | Silver | 5 | Consume a Bronze or Silver unit from either graveyard and boost by its power. | ||||
Parasite | Silver | Choose One: Deal 12 damage to an enemy; or Boost an ally by 12. | |||||
Paulie Dahlberg | Silver | 3 | Resurrect a non-Support Bronze Dwarf. | ||||
Pavetta | Silver | 7 | Loyal | Deploy: If neither player has passed, shuffle the Lowest different Bronze or Silver Ally into your Deck, then shuffle the Lowest different Bronze or Silver Enemy into your opponent's Deck. | |||
Pavko Gale | Silver | 5 | Play a Bronze or Silver Item from your deck. | ||||
Peter Saar Gwynleve | Silver | 5 | Loyal | Deploy: Reset a Unit. If it’s an Ally, Strengthen it by 3. If it’s an Enemy, Weaken it by 3. | |||
Pit Trap | Silver | Apply a Hazard to an enemy row that deals 3 damage to units on contact. | |||||
Prize-Winning Cow | Silver | 1 | Deathwish: Spawn a Chort on the row. | ||||
Reinforcements | Silver | Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back. | |||||
Restore | Silver | Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand. | |||||
Roach | Silver | 4 | Whenever you play a Gold unit from your hand, Summon this unit. | ||||
Bekker's Rockslide | Silver | Deal 2 damage to up to 10 random enemies. | |||||
Ronvid the Incessant | Silver | 11 | Resurrect on a random row with 1 power on turn end. Crew. | ||||
Ruehin | Silver | 8 | Strengthen all your Insectoid and Cursed units by 1, wherever they are. | ||||
Sabrina | Silver | 3 | Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row. Spying | ||||
Sabrina's Specter | Silver | 3 | Resurrect a Bronze Cursed unit. | ||||
Sarah | Silver |
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9 | Loyal | Deploy: Mulligan a card from your Hand but draw a card of the same color to replace it. | ||
Scorch | Silver | Destroy all the Highest Units. | |||||
Serrit | Silver | 6 | Loyal | Deploy: Damage an Enemy by 5 or set the Power of a Revealed opposing Unit to 1. | |||
She-Troll | Silver | 1 | Play a Bronze Deathwish unit from your Deck, Consume it and boost self by its base power. | ||||
Sheldon Skaggs | Silver | or or | 8 | Loyal | Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each. | ||
Sigrdrifa | Silver | 3 | Loyal | Doomed.
Deploy: Resurrect a Bronze or Silver Unit. |
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Skellige Storm | Silver | Apply a Hazard to an enemy row that deals 2, 1 and 1 damage to the leftmost units on the row on turn start. | |||||
Skjall | Silver | 5 | Play a random Bronze or Silver Cursed unit from your deck. | ||||
Spectral Whale | Silver | 3 | Spying.
Move to a random row and deal 1 damage to all other units on it on turn end. |
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Stennis | Silver |
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3 | Loyal | Play a loyal Bronze or Silver unit from your deck and give it 5 Armor.
3 Armor. |
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Stregobor | Silver | 10 | Truce: Each player draws a unit and sets its power to 1. | ||||
Stribog Runestone | Silver | 0 | Create a Bronze or Silver Skellige card. | ||||
Summoning Circle | Silver | Spawn a default copy of the last Bronze or Silver non-Agent Unit any player placed on the Board. | |||||
Sweers | Silver | 9 | Loyal | Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent’s Deck to their Graveyard. | |||
Síle | Silver | 4 | Play a Bronze or Silver special card from your hand, then draw a card. | ||||
Thaler | Silver | 13 | Spying, Single-Use.
Draw 2 cards, keep 1 and return the other to your deck. |
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The Empress | Silver | 6 | Boost by 1 on turn start.
When your opponent passes, move to the opposite row. Deathwish: Destroy the Lowest unit on the row. Spying. |
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The Guardian | Silver | 11 | Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck. | ||||
The Last Wish | Silver | Draw your top 2 cards. Play 1 and shuffle the other back. | |||||
Toad Prince | Silver |
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5 | Loyal | Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5. | ||
Toruviel | Silver | or or | 6 | Loyal | Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2. | ||
Treason | Silver | 0 | Force 2 adjacent enemies to Duel each other. | ||||
Trollololo | Silver | 11 | 9 Armor. | ||||
Udalryk | Silver | 13 | Spying, Single-Use.
Look at 2 cards from your deck. Draw one and Discard the other. |
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Vaedermakar | Silver | 4 | Spawn Frost, Fog, or Alzur's Thunder. | ||||
Vandergrift's Blade | Silver | Choose One: Destroy a Bronze or Silver Cursed enemy; or Deal 9 damage. If the unit was destroyed, Banish it. | |||||
Vanhemar | Silver | 3 | Loyal | Deploy: Spawn Biting Frost, Clear Skies or Overdose. | |||
Ves | Silver | 12 | Swap 2 cards. | ||||
Vesemir | Silver | 7 | Summon Eskel and Lambert. | ||||
Vincent Meis | Silver | 9 | Destroy the Armor of all units, then boost self by half the value destroyed. | ||||
Vreemde | Silver | 4 | Create a Bronze Nilfgaardian Soldier. | ||||
Vrygheff | Silver | 5 | Play a Bronze Machine from your deck. | ||||
White Frost | Silver | Apply Frost to a row on your opponent's side and the row above it.
Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2. |
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Wilfred | Silver | 1 | Deathwish: Strengthen a random Ally by 3. | ||||
Wilhelm | Silver | 1 | Deathwish: Deal 1 damage to all enemies on the opposite row. | ||||
Wilmar | Silver | 1 | Deathwish: If it's your opponent's turn, Spawn a Bear on the opposite row. Spying. | ||||
Yaevinn | Silver | 13 | Spying, Single-Use.
Draw a special card and a unit. Keep one and return the other to your deck. |
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Yarpen Zigrin | Silver | 8 | Resilience.
Whenever a Dwarf ally appears, boost self by 1. |
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Yoana | Silver | 6 | Heal an ally, then boost it by the amount healed. | ||||
Zoria Runestone | Silver | 0 | Create a Bronze or Silver Northern Realms card. |