Epic cards can be used as part of any deck.
|Aelirenn||Silver||6||Loyal||Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.|
|Aeromancy||Silver||Play a Bronze or Silver Weather card from your Deck. Shuffle the others back into your Deck.|
|Alzur's Double-Cross||Silver||Boost one of the Highest Bronze or Silver Units in your Deck by 2 and play it.|
|Assire var Anahid||Silver||10||Loyal||Deploy: Shuffle up to 2 cards from either Graveyard into that player’s Deck.|
|Barclay Els||Silver||2||Loyal||Deploy: Play a random Bronze or Silver Dwarf from your deck and Boost it by 3.|
|Bekker's Twisted Mirror||Silver||Swap the Power of the Highest and Lowest Unit.|
|Blueboy Lugos||Silver||6||Loyal|| Veteran: 1
Deploy: Spawn a Spectral Whale on your opponent's side.
|Botchling||Silver||5||Loyal|| Deploy: Boost all Lubberkins in your Hand, Deck and Graveyard by 5.
Deathwish: Play a Lubberkin from your Deck.
|Braenn||Silver||5||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Champion of champions||Silver||or or||5||Loyal||Gain 2 base strength at the start of your turn if it's the sole revealed unit on the row.|
|Ciaran||Silver||or or||8||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Cleaver||Silver||6||Loyal||Deploy: Toggle a Unit's Lock.|
|Commander's Horn||Silver||Boost 5 adjacent Units by 4.|
|Crone: Brewess||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cyprian Wiley||Silver||7||Loyal||Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.|
|Decoy||Silver||Return an Ally to your Hand, Boost it by 3 and play it.|
|Dennis Cranmer||Silver||8||Loyal||Deploy: Strengthen all other Bronze and Silver Dwarves in your Deck, Hand and side of the Board by 1.|
|Dethmold||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.|
|Dimeritium Bomb||Silver||Choose 3 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.|
|Djenge Frett||Silver||or or||8||Loyal|| Veteran: 1
Deploy: Damage 3 Allies by 1 and Strengthen self by 1 for each.
|Donar an Hindar||Silver||6||Loyal|| Veteran: 1
Deploy: Toggler Unit's Lock. Discard a random Bronze from your Opponent's Deck to your Graveyard.
|Draig Bon–Dhu||Silver||4||Loyal||Deploy: Strengthen up to 2 Units in your Graveyard by 3.|
|Dudu||Silver||or or||1||Loyal||Deploy: Choose an Enemy and copy its Power.|
|Ele'yas||Silver||9||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power.|
|Eskel||Silver||5||Loyal||Deploy: Play Vesemir and Lambert from your deck.|
|Fiend||Silver||5||Loyal||Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).|
|Fire Elemental||Silver||7||Loyal||Deploy: Spawn 3 Lesser Fire Elementals.|
|Frightener||Silver||or or||10||Disloyal||Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.|
|Giant Toad||Silver||or or||5||Loyal||Deploy: Consume a card in your Hand, then draw the top card from your Deck.|
|Grave Hag||Silver||or or||2||Loyal||After 1 turn, at the start of your turn, Consume all Units in your Graveyard, but only Boost self by 1 for each.|
|Gremist||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurling Roar.|
|Holger Blackhand||Silver||5||Loyal|| Veteran: 1
Deploy: Damage a Unit by 5. If this was Destroyed, Strengthen one of the Highest Units in your Graveyard by 3.
|Ida Emean||Silver||4||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Quen Sign.|
|Iris||Silver||or or||3||Disloyal||Deathwish: Boost all Units on the other side of the Board by 3.|
|Johnny||Silver||7||Loyal||Deploy: Discard a card from your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent's Deck.|
|Jotunn||Silver||or or||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2.|
|Jutta an Dimun||Silver||12||Loyal|| Veteran: 1
Deploy: Damage self by 1.
|Katakan||Silver||5||Loyal||Deploy: Consume a Unit from either Graveyard.|
|King of Beggars||Silver||5||Loyal||Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.|
|Lambert||Silver||5||Loyal||Deploy: Play Eskel and Vesemir from your deck.|
|Lubberkin||Silver||5||Loyal|| Deploy: Boost all Botchlings in your Hand, Deck and Graveyard by 5.
Deathwish: Play a Botchling from your Deck.
|Malena||Silver||or or||4||Loyal, Disloyal|| Every turn, at the start of your turn, move a random Unit on another row on this side to this row.
Deploy: Gain 3 Armor.
|Manticore Venom||Silver||Damage 5 adjacent Units by 4.|
|Manticore||Silver||9||Loyal||Deploy, Brave: Strengthen self by 4.|
|Marching Orders||Silver||Boost one of the Lowest Bronze or Silver Units in your Deck by 2 and play it.|
|Margarita Laux–Antille||Silver||4||Loyal||Deploy: Reset a Unit and toggle its Lock.|
|Merigold's Hailstorm||Silver||Damage all Units on a row by half their Power (rounding up and ignoring Armor).|
|Monster Nest||Silver||Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 2.|
|Morenn||Silver||or or||6||Loyal||Ambush: When an Enemy appears, turn Morenn over and Damage that Enemy by 5 before its Deploy ability resolves.|
|Morkvarg||Silver||9||Loyal||Whenever this Unit is Discarded or Destroyed, Ressurect it and Weaken it by half its Power (rounding up).|
|Myrgtabrakke||Silver||5||Loyal||Deploy: Damage Units by 2, 2 and then 1.|
|Nature's Gift||Silver||Play a Bronze or Silver Special Card from your deck. Shuffle the others back.|
|Necromancy||Silver||Banish a Unit from either Graveyard and Boost an Ally by its Power.|
|Nenneke||Silver||8||Loyal||Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.|
|Nithral||Silver||or or||7||Loyal||Frost Damage on your opponent’s side is increased to 3.|
|Ocvist||Silver||6||Loyal||After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.|
|Odrin||Silver||or or||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.|
|Olgierd||Silver||9||Loyal||When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.|
|Operator||Silver||7||Loyal||Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.|
|Pavetta||Silver||7||Loyal||Deploy: If neither play has passed, shuffle the Lowest Ally into your Deck, then shuffle the Lowest Enemy into your opponent's Deck. Does not affect Pavetta.|
|Prince Stennis||Silver||or or||7||Loyal|| Every two turns, at the start of your turn, Boost this Unit by the number of Machine Allies.
Crewmen 1. Deploy: Gain 2 Armor
|Prize-Winning Cow||Silver||or or||2||Loyal|| Retaliation: Spawn a Chort on the row.
Deathwish: Spawn a Chort on the row.
|Reinforcement||Silver||0||Play a Bronze or Silver Unit from your Deck. Shuffle the others back.|
|Restoration||Silver||Return a Unit from your Graveyard to your Hand, then Discard a card from your Hand.|
|Roach||Silver||or or||4||Loyal||Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.|
|Sabrina Glevissig||Silver||or or||3||Disloyal||Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.|
|Sarah||Silver||8||Loyal||Deploy: Shuffle a card from your Hand (can be Gold) back into your Deck, then draw the top different card of the same color from your Deck.|
|Schirru||Gold||or or||5||Loyal||Ambush: When the next non-Gold Special Card is played, cancel its effects, then destroy the strongest opposing non-Gold unit(s).|
|Scorch||Silver||Destroy all the Highest Units.|
|Shadow||Silver||or or||7||Loyal||Deploy: Trigger the Deathwish of 3 Units to the right.|
|Sigrdrifa||Silver||3||Loyal||Deploy: Resurrect a Unit.|
|Skellige Storm||Silver|| Apply Skellige Storm to a row on your opponent's side.
Skellige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 2 and 1, respectively.
|Skjall||Silver||6||Loyal|| Veteran: 1
After 2 turns, at the end of your turn, convert this Unit's Power into base Power.
|Summoning Circle||Bronze||Spawn a base copy of the last Enemy your opponent played from their Hand.|
|Síle de Tansarville||Silver||6||Loyal||Deploy: You may play a Bronze Special card from your Hand. If you do, draw the top card from your Deck.|
|Thaler||Silver||or or||11||Disloyal||Deploy: Draw the top 2 cards from your Deck. Keep 1 and shuffle the other back.|
|The Guardian||Silver||10||Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.|
|The Last Wish||Silver||Draw your top 2 Bronze or Silver cards. Play 1 and shuffle the other back.|
|Toruviel||Silver||or or||6||Loyal||Ambush: When the opposing player passes, add 2 strength to all non-Gold units within 2 spaces.|
|Trololo||Silver||or or||8||Loyal|| Counts as part of any Northern Realms Trio on the row.
Deploy: Gain 5 Armor.
|Udalryk||Silver||or or||12||Disloyal||Deploy: Draw the top 2 cards from your Deck. Keep one and Discard the other.|
|Vesemir||Silver||7||Loyal||Deploy: Play Eskel and Lambert from your deck.|
|Ves||Silver||7||Loyal||Whenever you complete a Northern Realms Trio, play this Unit from your Deck.|
|Water Hag||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Lacerate.|
|White Frost||Silver|| Apply Frost to a row on your opponent's side and the row above it.
Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.
|Yaevinn||Silver||or or||12||Disloyal||Deploy: Draw the top Unit and top Special card from your deck. Keep 1 and shuffle the others back.|
|Yarpen Zigrin||Silver||7||Loyal|| Whenever a Dwarf Ally (including Golds) is played, Boost self by 1.
Deploy: Gain Resilience.