Epic cards can be used as part of any deck.
|Abaya||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.|
|Aelirenn||Silver||6||Loyal||When you have 5 or more Elf Allies, play this Unit from your Deck..|
|Aeromancer||Silver||4||Spawn Frost, Fog, or Alzur's Thunder.|
|Albrich||Silver||9||Loyal||Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent’s card is Revealed.|
|Alzur's Double-Cross||Silver||Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.|
|Artefact Compression||Silver||Transform a Bronze or Silver Unit into a Jade Figurine.|
|Assire var Anahid||Silver||10||Loyal||Deploy: Shuffle up to 2 Bronze or Silver cards from either Graveyard into that player’s Deck.|
|Ban Ard Adept||Bronze||2||Loyal|
|Barclay Els||Silver||2||Loyal||Deploy: Play a random Bronze or Silver Dwarf from your deck and Strengthen it by 3.|
|Bekker's Twisted Mirror||Silver||Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.|
|Black Blood||Silver||Choose one: Create any Bronze or Silver Necrophage or Vampire; or Destroy a Bronze or Silver Necrophage or Vampire.|
|Blueboy Lugos||Silver||9||Spawn a Spectral Whale on an enemy row.|
|Botchling||Silver||10||Summon a Lubberkin.|
|Braenn||Silver||5||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Cadaverine||Silver||Choose One: Deal 2 damage to an enemy and all units that share its categories; or Destroy a Bronze or Silver Neutral unit.|
|Cantarella||Silver||13||Draw 2 cards. Keep one and move the other to the bottom of your deck. Spying.|
|Ceallach||Silver||2||Loyal||Deploy: Spawn an Ambassador, Assassin or Emissary.|
|Champion of Hov||Silver||7||Duel an enemy.|
|Ciaran||Silver||or or||9||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Cleaver||Silver||7||Deal 1 damage for each card in your hand.|
|Commander's Horn||Silver||Boost 5 adjacent units by 3.|
|Craven Revived||Silver||or or||4||Loyal||Add 2 strength to any non-Gold unit appearing on the row.|
|Crone: Brewess||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cynthia||Silver||5||Loyal||Deploy: Reveal the Highest Unit in your opponent's Hand and Boost Self by its Power.|
|Cyprian Wiley||Silver||8||Loyal||Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.|
|Dazhbog Runestone||Silver||0||Create a Silver Nilfgaard card.|
|Decoy||Silver||Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.|
|Dennis Cranmer||Silver||8||Loyal||Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1.|
|Derran||Silver||6||Whenever an enemy is damaged, boost this unit by 1.|
|Dethmold||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.|
|Devana Runestone||Silver||0||Create a Silver Monsters card.|
|Dimeritium Bomb||Silver||Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.|
||10||Loyal||Deploy: Damage 2 Allies by 1 and Strengthen self by 2 for each.|
|Donar an Hindar||Silver||8||Toggle a Unit's Lock status, then move a Bronze unit from your opponent's graveyard to yours.|
|Dorregaray||Silver||2||Loyal||Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner.|
|Dragon's Dream||Silver||Apply a Hazard to an enemy row that will explode and deal 4 damage to all units when a different special card is played.|
|Draig Bon–Dhu||Silver||5||Loyal||Deploy: Strengthen up to 2 Units in your Graveyard by 3.|
|Dudu||Silver||or or||1||Loyal||Deploy: Choose an Enemy and copy its Power.|
|Ele'yas||Silver||or or||6||Loyal||Whenever you draw or Mulligan this Unit, Boost it by 2.|
|Eredin (unit)||Silver||11||Loyal||Gain Weather Immunity. Can be kept by the Monsters Faction Ability.|
|Exhausted Ocvist||Silver||7||Loyal||No ability.|
|Expired Ale||Silver||Deal 6 damage to the Highest enemy on each row.|
|Foltest's Pride||Silver||10||Damage an enemy by 2 and move it to the row above. Crewed: Repeat its ability.|
|Foul Ale||Silver|| Doomed.
Make your opponent draw the top Silver or Gold card from their Deck, or, after 3 turns in your Hand, at the start of your turn Banish this card and Discard a random card from your Hand.
|Frightener||Silver||13||Move an enemy to this unit's row and draw a card. Spying.|
|Fringilla Vigo||Silver||1||Copy the power from the unit on the left to the unit on the right.|
|Garrison||Silver||Create a Bronze or Silver unit from your opponent's starting deck and boost it by 2.|
|Germain of Fox Hollow||Silver||10||Deploy: Spawn 2 Cows to the right and 2 Cows to the left.|
|Giant Boar||Silver||8||Destroy a random ally, then boost self by 10.|
|Glorious Hunt||Silver||If losing, Spawn an Imperial Manticore. If winning, Spawn Manticore Venom.|
|Golyat||Silver||10|| Boost self by 7.
Whenever this unit is damaged, deal 2 damage to self.
|Gremist||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.|
|Harald Houndsnout||Silver||6||Spawn Wilfred, Wilhelm and Wilmar.|
|Hattori||Silver||3||Resurrect a lower or equal Bronze or Silver Scoia'tael unit.|
||8||Loyal||Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.|
|Henry var Attre||Silver||9||Conceal any number of units. If allies, boost by 2. If enemies, deal 2 damage.|
|Holger Blackhand||Silver||6||Loyal||Deploy: Damage a Unit by 5. If this was Destroyed, Strengthen one of the Highest Units in your Graveyard by 3.|
|Hubert Rejk||Silver||7||Drain all boosts from units in your deck.|
|Ida Emean||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose.|
|Ifrit||Silver||8||Spawn 3 Lesser Ifrits to the right of this unit.|
|Imperial Manticore||Silver||12||Loyal||No ability.|
|Iris||Silver||3||Deathwish: Boost 5 random Units on the opposite side by 5. Spying.|
|Joachim de Wett||Silver||5||Play the top Loyal Bronze or Silver Unit in your Deck and boost it by 10. Spying.|
||8||Loyal||Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card)|
||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
|Jutta an Dimun||Silver||12||Loyal|| Veteran: 1
Deploy: Damage self by 1.
|King of Beggars||Silver||5||Loyal|| Regressing.
Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
|Lesser Demons||Silver||11||Move a card from your deck to your hand, then Discard a random card.|
|Lesser Guardian||Bronze||6||No ability.|
|Lesser Ifrit||Bronze||1||Deal 1 damage to a random enemy.|
|Lord of Undvik||Silver||
When this unit is Destroyed, Boost any Enemy Hjalmars by 10.
|Lubberkin||Silver||5||Summon a Botchling.|
|Mahakam Horn||Silver||Choose one: Create a Bronze or Silver Dwarf; or Strengthen a unit by 7.|
|Malena||Silver||7||Ambush: After 2 turns, flip over and Charm the Highest Bronze or Silver enemy with 5 power or less.|
|[[File:|x64px]]||Mandrake Cordial||Silver|| Doomed.
Heal a Unit and Strengthen it by 6.
|[[File:|x64px]]||Mandrake Root Extract||Silver|| Doomed.
Reset a Unit and Weaken it by 6.
|Mandrake||Silver||Spawn Mandrake Root Extract or Mandrake Cordial.|
|Manticore Venom||Silver||Deal 13 damage.|
|Marching Orders||Silver||Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it.|
|Margarita Laux–Antille||Silver||5||Loyal||Deploy: Reset a Unit and toggle its Lock.|
|Merigold's Hailstorm||Silver||Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).|
|Milaen||Silver||4||Deal 6 damage to the units at the end of a row.|
|Monster Nest||Silver||Spawn a Bronze Necrophage or Insectoid Unit and boost it by 1.|
|Morana Runestone||Silver||0||Create a Silver Scoia'tael card.|
|Morenn||Silver||8||Ambush: When a unit is played from either hand on your opponent's side, flip over and deal 7 damage to that unit.|
|Morkvarg||Silver||9||Loyal||Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).|
|Morvudd||Silver||6||Toggle a Unit's Lock status. If it's an enemy, halve its power.|
||2||Loyal|| After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Myrgtabrakke||Silver||7||Loyal||Deploy: Damage Units by 2, 2 and then 1.|
|Nature's Gift||Silver||Play a Bronze or Silver Special Card from your deck. Shuffle the others back.|
|Necromancy||Silver||Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.|
||8||Loyal||Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.|
|Nilfgaardian Gate||Silver||Play a Bronze or Silver Officer from your deck and boost it by 1.|
|Nithral||Silver||6||Deal 6 damage to an enemy. Increase damage by 1 for each Wild Hunt unit in your hand.|
|Nivellen||Silver||Move all units on a row to random rows.|
|Ocvist||Silver||7||Loyal||After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.|
|Odrin||Silver||or or||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.|
|Olgierd||Silver||9||Loyal||When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.|
|Operator||Silver||7||Loyal|| Doomed, Stubborn.
Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
|Ornamental Sword||Silver||Create a Bronze or Silver Skellige Soldier and Strengthen it by 3.|
|Ozzrel||Silver||5||Consume a Bronze or Silver unit from either graveyard and boost by its power.|
|Parasite||Silver||Choose One: Deal 12 damage to an enemy; or Boost an ally by 12.|
|Paulie Dahlberg||Silver||3||Resurrect a non-Support Bronze Dwarf.|
|Pavetta||Silver||7||Loyal||Deploy: If neither player has passed, shuffle the Lowest different Bronze or Silver Ally into your Deck, then shuffle the Lowest different Bronze or Silver Enemy into your opponent's Deck.|
|Pavko Gale||Silver||5||Play a Bronze or Silver Item from your deck.|
|Peter Saar Gwynleve||Silver||5||Loyal||Deploy: Reset a Unit. If it’s an Ally, Strengthen it by 3. If it’s an Enemy, Weaken it by 3.|
|Pit Trap||Silver||Apply a Hazard to an enemy row that deals 3 damage to units on contact.|
|Prize-Winning Cow||Silver||1||Deathwish: Spawn a Chort on the row.|
|Reinforcement||Silver||Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.|
|Restore||Silver||Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.|
||4||Loyal||Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.|
|x64px||Rockslide||Silver||Deal 2 damage to up to 10 random enemies.|
|Ronvid of Small Marsh||Silver||11||Resurrect on a random row with 1 power on turn end. Crew.|
|Ruehin||Silver||8||Strengthen all your Insectoid and Cursed units by 1, wherever they are.|
|Sabrina's Specter||Silver||3||Resurrect a Bronze Cursed unit.|
|Sabrina||Silver||3||Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row. Spying|
||9||Loyal||Deploy: Mulligan a card from your Hand but draw a card of the same color to replace it.|
|School of the Wolf: Eskel||Silver||6||Summon Lambert and Vesemir.|
|School of the Wolf: Lambert||Silver||5||Summon Vesemir and Eskel.|
|School of the Wolf: Vesemir||Silver||7||Summon Eskel and Lambert.|
|Scorch||Silver||Destroy all the Highest Units.|
|Serrit||Silver||6||Loyal||Deploy: Damage an Enemy by 5 or set the Power of a Revealed opposing Unit to 1.|
||4||Loyal||Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.|
|She-Troll||Silver||1||Play a Bronze Deathwish unit from your Deck, Consume it and boost self by its base power.|
|Sheldon Skaggs||Silver||or or||8||Loyal||Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.|
Deploy: Resurrect a Bronze or Silver Unit.
|Skellige Storm||Silver|| Apply Skellige Storm to a row on your opponent's side.
Skellige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.
|Skjall||Silver||5||Play a random Bronze or Silver Cursed unit from your deck.|
|Spectral Whale||Silver||3|| Spying.
Move to a random row and deal 1 damage to all other units on it on turn end.
||3||Loyal|| Play a loyal Bronze or Silver unit from your deck and give it 5 Armor.
|Stregobor||Silver||10||Truce: Each player draws a unit and sets its power to 1.|
|Stribog Runestone||Silver||0||Create a Silver Skellige card.|
|Striga||Silver||6||Deal 8 damage to a non-Monster unit.|
|Summoning Circle||Silver||Spawn a default copy of the last Bronze or Silver non-Agent Unit any player placed on the Board.|
|Sweers||Silver||9||Loyal||Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent’s Deck to their Graveyard.|
|Síle||Silver||4||Play a Bronze or Silver special card from your hand, then draw a card.|
|Thaler||Silver||13||Draw 2 cards, keep 1 and return the other to your deck. Spying.|
|The Empress||Silver||6||Boost by 1 on turn start.|
|The Guardian||Silver||11||Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.|
|The Last Wish||Silver||Draw your top 2 cards. Play 1 and shuffle the other back.|
||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Toruviel||Silver||or or||6||Loyal||Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.|
|Treason||Silver||0||Force 2 adjacent enemies to Duel each other.|
|Udalryk||Silver||13||Look at 2 cards from your deck. Draw one and Discard the other. Spying.|
|Vandergrift's Blade||Silver||Choose One: Destroy a Bronze or Silver Cursed enemy; or Deal 9 damage. If the unit was destroyed, Banish it.|
|Vanhemar||Silver||3||Loyal||Deploy: Spawn Biting Frost, Clear Skies or Overdose.|
|Ves||Silver||12||Swap 2 cards.|
|Vincent Meis||Silver||9||Destroy the Armor of all units, then boost self by half the value destroyed.|
|Vreemde||Silver||4||Create a Bronze Nilfgaardian Soldier.|
|Vrygheff||Silver||5||Play a Bronze Machine from your deck.|
|White Frost||Silver|| Apply Frost to a row on your opponent's side and the row above it.
Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
|Wilfred||Silver||1||Deathwish: Strengthen a random Ally by 3.|
|Wilhelm||Silver||1||Deathwish: Deal 1 damage to all enemies on the opposite row.|
|Wilmar||Silver||1||Deathwish: If it's your opponent's turn, Spawn a Bear on the opposite row. Spying.|
|Yaevinn||Silver||13||Draw a special card and a unit. Keep one and return the other to your deck. Spying.|
|Yarpen Zigrin||Silver||8|| Resilience.
Whenever a Dwarf ally appears, boost self by 1.
|Yoana||Silver||6||Heal an ally, then boost it by the amount healed.|
|Zoria Runestone||Silver||0||Create a Silver Northern Realms card.|