Event cards

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These are all the Event cards in the various Gwent decks:

Face Name Type Ability Faction
Img-50037.png Adrenaline Rush Bronze Toggle a Unit's Resilience.
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Img-50198.png Alzur's Double-Cross Silver Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.
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Img-50035.png Alzur's Thunder Bronze Damage a Unit by 7.
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Img-50218.png Arachas Venom Bronze Damage 3 adjacent Units by 4.
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Img-50254.png Artefact Compression Silver Transform a Bronze or Silver Unit into a Jade Figurine.
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Img-50209.png Assassination Gold Damage Enemies by 8 and then 8.
Img-50042.png Bekker's Dark Mirror Silver Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.
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Img-3.png Biting Frost Bronze Apply Frost to a row on your opponent's side.

Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

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Img-6.png Clear Skies Bronze Boost all aamaged allies under Hazard by 2 and Hazards from your side.
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Img-1.png Commander's Horn Silver Boost 5 adjacent units by 3.
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Img-50280.png Crow's Eye Bronze Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard.
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Img-0.png Decoy Silver Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
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Img-50033.png Dimeritium Bomb Silver Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.
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Img-50199.png Dimeritium Shackles Bronze Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
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Img-12.png Epidemic Bronze Destroy all the Lowest Units.
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Img-50289.png Expired Ale Silver Deal 6 damage to the Highest enemy on each row.
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Img-6.png First Light Bronze Spawn Clear Skies or Rally.
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Img-50289.png Foul Ale Silver Doomed.

Make your opponent draw the top Silver or Gold card from their Deck, or, after 3 turns in your Hand, at the start of your turn Banish this card and Discard a random card from your Hand.

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Img-50031.png Merigold's Hailstorm Silver Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).
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Img-50277.png Hanmarvyn's Dream Gold Spawn a copy of a Gold unit from your opponent's graveyard and boost it by 2.
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Img-4.png Impenetrable Fog Bronze Apply Fog to a row on your opponent's side.

Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

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Img-50213.png Korathi Heatwave Gold Apply a Hazard to each enemy row that deals 2 damage to the Lowest unit on turn start.
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Img-50151.png Lacerate Bronze Damage all Units on a row by 3.
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Img-50284.png Mahakam Ale Bronze Boost a random Ally on each row by 4.
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Img-50279.png Mandrake Silver Spawn Mandrake Root Extract or Mandrake Cordial.
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Img-50279.png Mandrake Cordial Silver Doomed.

Heal a Unit and Strengthen it by 6.

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Img-50279.png Mandrake Root Extract Silver Doomed.

Reset a Unit and Weaken it by 6.

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Img-50036.png Manticore Venom Silver Deal 13 damage.
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Img-50214.png Marching Orders Silver Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it.
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Img-50203.png Mardroeme Bronze Spawn Spores or Mutagen.
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Img-50102.png Monster Nest Silver Spawn a Bronze Necrophage or Insectoid Unit and boost it by 1.
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Img-50203.png Mutagen Bronze Doomed.

Heal a Unit and Strengthen it by 3.

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Img-50281.png Muzzle Gold Move a Bronze or Silver Enemy with 8 Power or less to the opposite row.
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Img-11.png Nature's Gift Silver Play a Bronze or Silver Special Card from your deck. Shuffle the others back.
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Img-50215.png Necromancy Silver Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.
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Img-50212.png Shrike Bronze Deal 2 damage to up to 6 random enemies.
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Img-50211.png Petri's Philter Bronze Boost up to 6 random Allies by 2.
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Img-50029.png Ragh Nar Roog Gold Apply Ragh Nar Roog to all rows on your opponent's side.

Ragh Nar Roog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

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x64px Rally Bronze Doomed.

Play a random Bronze Unit from your Deck.

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Img-50071.png Reinforcements Silver Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.
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Img-50043.png Renew Gold Resurrect a Gold Unit.
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Img-50150.png Restore Silver Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.
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Img-50216.png Roar Bronze Destroy an Ally.

Spawn a Bear.

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Img-50226.png Royal Decree Gold Play a Gold card from your Deck. If it is a Unit, Boost it by 2. Shuffle the others back.
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Img-2.png Scorch Silver Destroy all the Highest Units.
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Img-8.png Skellige Storm Silver Apply a Hazard to an enemy row that deals 2, 1 and 1 damage to the leftmost units on the row on turn start.
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Img-7.png Spores (Mushrooms) Bronze Doomed.

Reset a Unit and Weaken it by 3.

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Img-50032.png Stammelford's Tremor Bronze Damage all enemies by 1.
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Img-50217.png Summoning Circle Silver Spawn a default copy of the last Bronze or Silver non-Agent Unit any player placed on the Board.
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Img-50038.png Swallow Potion Bronze Boost a Unit by 8.
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Img-50030.png The Last Wish Silver Draw your top 2 cards. Play 1 and shuffle the other back.
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Img-50039.png Thunderbolt Bronze Add 2 Armor to 3 adjacent Units and Boost them by 3.
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Img-5.png Torrential Rain Bronze Apply Rain to a row on your opponent's side.

Rain: Every turn, at the start of your turn, Damage up to 2 random Units on the row by 1.

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Img-50210.png Treason Silver Force 2 adjacent enemies to Duel each other.
Img-50040.png Warcry Bronze Double the strength of all weakened non-Gold units on your side of the battlefield.
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Img-9.png White Frost Silver Apply Frost to a row on your opponent's side and the row above it.

Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

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Img-50282.png Wolfsbane Gold While in your Graveyard, after 3 turns, at the start of your turn, Boost the Lowest Ally by 6 and Damage the Highest Enemy by 6.
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