Event cards

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These are all the Event cards in the various Gwent decks:

Face Name Type Ability Faction
Img-50037.png Adrenaline Rush Bronze Toggle a Unit's Resilience.
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Img-50034.png Aeromancy Silver Play a Bronze or Silver Weather card from your Deck. Shuffle the others back.
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Img-50198.png Alzur's Double-Cross Silver Boost the Highest Bronze or Silver Unit in your Deck by 2 and play it.
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Img-50035.png Alzur's Thunder Bronze Damage a Unit by 7.
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Img-50218.png Arachas Venom Bronze Damage 3 adjacent Units by 4.
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Img-50254.png Artefact Compression Silver Transform a Bronze or Silver Unit into a Jade Figurine.
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Img-50209.png Assassination Gold Damage Enemies by 8 and then 8.
Img-50042.png Bekker's Twisted Mirror Silver Damage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount.
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Img-3.png Biting Frost Bronze Apply Frost to a row on your opponent's side.

Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

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Img-50216.png Bloodcurdling Roar Bronze Destroy an Ally.

Spawn a Bear.

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Img-6.png Clear Skies Bronze Doomed.

Boost all Damaged Allies under Weather by 2 and Clear all Weather from your side.

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Img-1.png Commander's Horn Silver Boost 5 adjacent Units by 4.
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Img-50280.png Crow's Eye Bronze Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard, to a maximum of 10 Damage.
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Img-0.png Decoy Silver Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
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Img-50033.png Dimeritium Bomb Silver Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.
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Img-50199.png Dimeritium Shackles Bronze Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
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Img-50213.png Drought Gold Apply Drought to all rows on your opponent's side.

Drought: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

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Img-12.png Epidemic Bronze Destroy all the Lowest Units.
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Img-50289.png Expired Ale Silver Transform into Foul Ale, move to your opponent's Hand and Reveal.
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Img-6.png First Light Bronze Spawn Clear Skies or Rally.
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Img-50211.png Full Moon Potion Bronze Boost up to 6 random Allies by 2.
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Img-50277.png Hanmarvyn's Blue Dream Gold Deploy: Spawn a copy of a Gold card from your opponent's Graveyard and, if it's a Unit (but not an Agent or Double Agent), Boost it by 2.
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Img-4.png Impenetrable Fog Bronze Apply Fog to a row on your opponent's side.

Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

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Img-50151.png Lacerate Bronze Damage all Units on a row by 3.
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Img-50284.png Mahakam Ale Bronze Boost a random Ally on each row by 4.
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Img-50279.png Mandrake Silver Spawn Mandrake Root Extract or Mandrake Cordial.
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Img-50036.png Manticore Venom Silver Damage a Unit by 12.
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Img-50214.png Marching Orders Silver Boost the Lowest Bronze or Silver Unit in your Deck by 2 and play it.
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Img-50203.png Mardroeme Bronze Spawn Spores or Mutagen.
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Img-50031.png Merigold's Hailstorm Silver Damage all Bronze and Silver Units on a row by half their Power (rounding up and ignoring Armor).
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Img-50102.png Monster Nest Silver Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.
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[[File:|x64px]] Mutagen Bronze Doomed.

Heal a Unit and Strengthen it by 3.

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Img-50281.png Muzzle Gold Move a Bronze or Silver Enemy with 8 Power or less to the opposite row.
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Img-11.png Nature's Gift Silver Play a Bronze or Silver Special Card from your deck. Shuffle the others back.
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Img-50215.png Necromancy Silver Banish a Bronze or Silver Unit from either Graveyard and Boost a Bronze or Silver Ally by its Power.
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Img-50212.png Overdose Bronze Damage up to 6 random Enemies by 2.
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Img-50101.png Quen Sign Bronze Choose a Bronze or Silver Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren't affected.
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Img-50029.png Ragh Nar Roog Gold Apply Ragh Nar Roog to all rows on your opponent's side.

Ragh Nar Roog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

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x64px Rally Bronze Doomed.

Play a random Bronze Unit from your Deck.

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Img-50071.png Reinforcement Silver Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.
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Img-50043.png Renew Gold Resurrect a Gold Unit.
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Img-50150.png Restore Silver Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.
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Img-50226.png Royal Decree Gold Play a Gold card from your Deck. If it is a Unit, Boost it by 2. Shuffle the others back.
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Img-2.png Scorch Silver Destroy all the Highest Units.
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Img-8.png Skellige Storm Silver Apply Skellige Storm to a row on your opponent's side.

Skellige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 1 and 1, respectively.

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Img-7.png Spores Bronze Doomed.

Reset a Unit and Weaken it by 3.

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Img-50032.png Stammelford's Tremors Bronze Damage all Units by 1. If any were Destroyed, Spawn a Lesser Guardian on your side.
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Img-50217.png Summoning Circle Silver Doomed.

Spawn a base copy of the last Bronze or Silver Unit any player placed on the Board. Leaders cannot be copied.

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Img-50038.png Swallow Potion Bronze Boost a Unit by 8.
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Img-50030.png The Last Wish Silver Draw your top 2 cards. Play 1 and shuffle the other back.
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Img-50039.png Thunderbolt Potion Bronze Add 2 Armor to 3 adjacent Units and Boost them by 3.
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Img-5.png Torrential Rain Bronze Apply Rain to a row on your opponent's side.

Rain: Every turn, at the start of your turn, Damage up to 2 random Units on the row by 1.

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Img-50210.png Treason Silver Move a bronze Spying Unit that has 10 or less Power to the opposite row.
Img-50040.png Warcry Bronze Double the strength of all weakened non-Gold units on your side of the battlefield.
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Img-9.png White Frost Silver Apply Frost to a row on your opponent's side and the row above it.

Frost: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.

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Img-50282.png Wolfsbane Gold While in your Graveyard, after 3 turns, at the start of your turn, Boost the Lowest Ally by 6 and Damage the Highest Enemy by 6.
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