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How to play guide for Gwent

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This page will serve as a basic how to play guide for Gwent: The Witcher Card Game.

Basic gameplay[edit | edit source]

On your first playthough, a pre-built Gwent deck is provided as well as a tutorial game in which you play against "the scholar".

  • Each deck must contain at least 22 Unit cards: Melee units, Ranged units or Siege units.
  • Each round begins by drawing 10 cards randomly from your deck
  • Of the first 10 cards drawn, 2 can be discarded and re-drawn (known as mulligans) prior to starting the game
  • Each game consists of three rounds
  • To win, you must be the first to win two rounds
  • To end your turn in the round, simply pass

Note that your 10 cards must last the entire match (up to three rounds).

There are several different types of Gwent cards to be concerned with, and each card you play gets placed into one of the rows on the board. The most common card types that you'll run into are Close Combat, Long Range and Siege. Each of these cards has a value, and that value helps to determine your overall score. Your combined score between all of your rows is matched against your opponent's combined score to determine who wins the round.

Controls[edit | edit source]

Cards and Menus
Action Key
Quit / Cancel Esc
Choose / Accept Enter
Switch tab (left) Q
Switch tab (right) E
Move cursor up W or ↑
Move cursor left A or ←
Move cursor right S or →
Move cursor down D or ↓
Turn filters on Tab
Mark filter option Number pad Enter
Reset filters Space
Clear deck F
Action Key
Card description / Show graveyard R
Select Leader card X
Open / Close emotes F
Hide cards Tab
Show cards played Number pad (minus)
Move cursor up W or ↑
Move cursor left A or ←
Move cursor right S or →
Move cursor down D or ↓
Pass / End turn Space (hold)

Tips and tricks[edit | edit source]

  • Larger decks are not necessarily better, as high value cards may not be as frequently drawn.

See also[edit | edit source]