Legendary cards can be used as part of any deck.
|Aglaïs||Gold||or or||9||Loyal||Deploy: You may Resurrect a Bronze or Silver Special card from your opponent's Graveyard.|
|Ale of the Ancestors||Gold||
||4||Loyal|| While on a row, bathe the row in Golden Froth.
Golden Froth: Every turn, at the start of your turn, Boost 3 random Units on the row by 1. Deploy: Gain 6 Armor.
|Assassination||Gold||0||Damage Enemies by 8 and then 8.|
|Avallac'h: The Sage||Gold||
||2||Loyal||Deploy: Spawn a copy of a random different Gold or Silver Unit from your opponent's Deck.|
|Avallac'h||Gold||or or||8||Loyal||Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.|
||3||Loyal|| Veteran 1.
Deploy: Apply Skellige Storm to the opposite row.
||6||Loyal|| If this Unit is in your deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
||4||Loyal|| Doomed, Stubborn.
Deploy: Play any Silver Unit or a Bronze Dwarf from your Deck. Shuffle the others back.
|Cahir||Gold||or or||4||Loyal||Doomed, Stubborn. Deploy: If Playing as Nilfgaard, trigger your Leader's Deploy ability.|
||8||Loyal||Deploy: Move an Enemy to this Unit’s row on its side and apply Frost to that row.|
||4||Loyal||Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.|
||6||Loyal||Counter 4: While this Unit is in the Graveyard, decrease the Counter whenever a Unit is Resurrected on your side. When the Counter reaches 0, Resurrect self.|
||10||Loyal||When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.|
||5||Loyal|| At the end of the Round, return this Unit to your Hand if you lost.
Deploy: Gain 3 Armor.
||5||Loyal||Deploy: Turn a Bronze or Silver Unit into a Jade Figurine.|
|Crach an Craite||Gold||
||5||Loyal|| Doomed, Stubborn.
Deploy: Damage self by 1, then play the Highest Loyal Bronze or Silver Unit in your Deck and Strengthen it by 3, then, if it does not Damage itself, Damage it by 1.
|Dagon||Gold||or or||5||Loyal||Doomed, Stubborn.|
||9||Loyal||Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.|
|Dijkstra||Gold||or or||4||Disloyal||Deploy: Play the top 2 cards in your Deck.|
||8||Loyal||Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard.|
|Drought||Gold|| Apply Drought to all rows on your opponent's side.
Drought: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
|Eithné||Gold||or or||5||Loyal|| Doomed, Stubborn.
Deploy: Resurrect a Bronze or Silver Special card.
|Emhyr var Emreis||Gold||Leader||7||Loyal|| Doomed, Stubborn.
Deploy: Play a card from your Hand, then return a Bronze or Silver Ally to your hand.
|Eredin||Gold||or or||5||Loyal|| Doomed, Stubborn.
Deploy: Spawn a Bronze Wild Hunt Unit.
||7||Loyal||Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand.|
|Eskel||Gold||or or||7||Loyal||Deploy: Destroy a Bronze or Silver Enemy that is not Boosted.|
||5||Loyal||Doomed, Stubborn. Crewmen 1.|
|Francesca||Gold||or or||7|| Doomed, Stubborn.
Deploy: You may Mulligan a card, but choose any card from your Deck to replace it. If the replacement card's a Unit, Boost it by 3. Then shuffle your Deck.
||5||Loyal||Deploy: Guess whether a random Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top card from their Deck. Tie: Both players draw the top card from their Deck.|
|Ge'els||Gold||or or||1||Loyal||Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.|
||6||Loyal||Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.|
||5||Loyal||Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.|
|Hanmarvyn's Blue Dream||Gold||Deploy: Spawn a copy of a Gold card from your opponent's Graveyard and, if it's a Unit (but not an Agent or Double Agent), Boost it by 2.|
|Harald the Cripple||Gold||
||5||Loyal|| Doomed, Stubborn.
Every turn, at the start of your turn, Damage the Lowest Enemy on the opposite row by 1 (ignoring Armor). Deploy: Damage a random Enemy on the opposite row by 2 (ignoring Armor). Repeat 4 times.
||3||Loyal||Doomed, Stubborn. Crewmen 1.|
|Hjalmar||Gold||or or||14||Loyal||Deploy: Spawn the Lord of Undvik on the leftmost side of the opposite row.|
||9||Loyal||Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.|
|Iorveth||Gold||or or||7||Loyal|| Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 4.
|Isengrim||Gold||or or||7||Loyal||Play a Bronze or Silver Ambush card from your Deck.|
|Ithlinne||Gold||or or||2||Loyal||Deploy: Play a Bronze Special Card from your Deck, then Spawn a copy of it.Shuffle the others back.|
|John Calveit||Gold||Leader||4||Loyal|| Doomed, Stubborn.
Deploy: Look at the top 3 cards in your Deck and play 1.
||6||Loyal||Deploy: Play a Bronze or Silver Tactics card from your Deck. Shuffle the others back.|
Deathwish: Spawn Hemdall on the other side of the board.
||4||Loyal||Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.|
||6||Loyal||Deploy: Spawn Aeromancy, Epidemic or Thunderbolt Potion.|
||2||Loyal|| Doomed, Stubborn. Veteran 1.
Deploy: Discard up to 3 cards from your deck and Strengthen all Units among them by 1. Then shuffle your deck.
|Lambert||Gold||or or||7||Loyal||Deploy: Damage an Enemy by 5 and Damage up to 4 copies of it on its side by 4.|
|Leo Bonhart||Gold||or or||7||Loyal||Deploy: You may Reveal a Unit in your Hand and Damage an Enemy by its base Power.|
|Letho of Gulet||Gold||or or||9||Loyal, Disloyal|| Deploy: If Spying, set own base Power to 1.
Deploy: Destroy Units adjacent to this one and Boost self by their Power.
||6||Loyal||Deploy: Discard a Bronze Unit from your Deck and Damage a Unit by the Discarded Unit's base Power.|
|Menno Coehoorn||Gold||or or||8||Loyal||Deploy: Damage an Enemy by 4. If it is Spying, Destroy it.|
|Milva||Gold||or or||9||Loyal||Deploy: If neither player has passed, return the Highest different Bronze or Silver Enemy to your opponent's Hand, then return the Highest different Bronze or Silver Ally to your Hand and Boost it by 3. Does not affect Milva.|
|Morvran Voorhis||Gold||Leader||7||Loyal|| Doomed, Stubborn.
Deploy: Reveal up to 4 cards from either player’s Hand.
|Muzzle||Gold||Move a Bronze or Silver Enemy with 8 Power or less to the opposite row.|
||5||Loyal|| If at the start of your turn there are 3 or more Units on the opposite row, wake up.
Deploy: Boost Units adjacent to this Unit by 1. Gain 5 Armor.
||1||Loyal||Deploy: Damage an Enemy by 5, then Damage random Enemies by 4,3,2 and 1. The same Enemy cannot by Damaged twice in a row.|
||4||Loyal|| Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter.
Deploy: Gain 3 Armor.
||6||Loyal|| Doomed, Stubborn. Crewmen 1.
Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
|Ragh Nar Roog||Gold|| Apply Ragh Nar Roog to all rows on your opponent's side.
Ragh Nar Roog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.
|Rainfarn||Gold||or or||5||Loyal||Deploy: Play a Bronze or Silver Disloyal Unit from your Deck. Shuffle the others back.|
|Regis: Higher Vampire||Gold||
||6||Loyal||Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.|
||7||Loyal||Deploy: Weaken a Unit by half its base Power (rounding up) and Boost self by half its base Power (rounding down).|
|Renew||Gold||Loyal||Resurrect a Gold Unit.|
|Royal Decree||Gold||Loyal||Play a Gold card from your Deck. If it is a Unit, Boost it by 2. Shuffle the others back.|
|Saesenthessis||Gold||or or||10||Loyal||Deploy: Boost self by 1 for each Dwarf Ally. Damage an Enemy by the number of Elf Allies.|
|Saskia||Gold||or or||10||Loyal||Deploy: Mulligan up to 2 cards in your Hand, but choose any Bronze cards from your Deck to replace them. Then shuffle your Deck.|
|Schirru||Gold||or or||10||Loyal||Deploy: You may transform a card from your Hand into Scorch.|
||5||Loyal||Deploy: Resurrect a Unit and add 2 Armor to it.|
|Stefan Skellen||Gold||or or||10||Loyal||Deploy: Choose any card from your Deck and place it on top. If it is a Loyal Unit, Boost it by 2. Then shuffle the rest of your Deck.|
||4||Loyal||After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.|
|Tibor Eggebracht||Gold||or or||10||Loyal|| Regressing.
Deploy: If neither player has passed, Strengthen self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
||8||Loyal||Deploy: Damage a Unit by 5.|
|Triss: Butterfly Spell||Gold||
||6||Loyal|| Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
Deathwish: If Destroyed during your opponent's turn, Boost all other Lowest Allies by 2.
|Unseen Elder||Gold||or or||5||Loyal|| Doomed, Stubborn.
Deploy: Consume an Ally, but Strengthen instead of Boosting. Repeat 2 times.
||10||Loyal||Deploy: Damage a Unit by 2. If it was already Damaged, Destroy it instead.|
|Vattier de Rideaux||Gold||or or||9||Loyal||Deploy: Reveal up to 2 cards from your Hand. For each, Reveal 1 random card from your opponent’s Hand.|
||7||Loyal||Deploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only).|
|Vesemir||Gold||or or||7||Loyal||Deploy: Play a Bronze or Silver Alchemy card from your Deck. Shuffle the others back.|
|Vilgefortz||Gold||or or||8||Loyal||Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you destroy an Ally, play the top card from your Deck. If you destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.|
||8||Loyal|| After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
Deploy: Gain 3 Armor.
|Wild Boar of the Sea||Gold||or or||8||Loyal|| Every turn, at the start of your turn, Strengthen the Unit to the left by 1, and Damage the Unit to the right by 1.
Deploy: Gain 5 Armor.
|Wolfsbane||Gold||While in your Graveyard, after 3 turns, at the start of your turn, Boost the Lowest Ally by 6 and Damage the Highest Enemy by 6.|
|Woodland Spirit||Gold||or or||5||Loyal||Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.|
|Xarthisius||Gold||or or||10||Loyal||Deploy: Look at your opponent’s Deck. You may move a card to the bottom.|
|Yennefer: The Conjurer||Gold||or or||7||Loyal|| Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
Deathwish: If Destroyed during your opponent's turn, Damage all the Highest Enemies by 2.
||6||Loyal||Deploy: Spawn a Unicorn or a Chironex.|
|Zoltan Chivay||Gold||or or||8||Loyal||Deploy: Move 3 Units to this row on their side. Strengthen moved Allies by 2, Damage moved Enemies by 2.|
|Zoltan: Animal Tamer||Gold||
||8||Loyal||Deploy: Spawn Field Marshal Duda: Companion or Field Marshal Duda: Agitator.|