|Aglaïs||Legendary||Gold||9||Loyal||Deploy: You may Resurrect a Bronze or Silver Special card from your opponent's Graveyard.|
|Alba Armored Cavalry||Rare||Bronze||4||Loyal||Deploy: Look at the top 3 Units in your opponent's Deck. Choose one and Boost self by its Power.|
|Alba Pikeman||Rare||Bronze||4||Loyal||After 1 turn, at the start of your turn, play an Alba Pikeman from your Deck on the row. Deploy: Gain 2 Armor.|
|Alba Spearmen||Common||Bronze||8||Loyal||Whenever a player draws a card to their Hand, Boost self by 1.|
|Ale of the Ancestors||Legendary||Gold||4||Loyal|| While on a row, bathe the row in Golden Froth.
Golden Froth: Every turn, at the start of your turn, Boost 3 random Units on the row by 1. Deploy: Gain 6 Armor.
|Ambassador||Common||Bronze||2||Disloyal||Deploy: Boost an Ally by 12.|
|Ancient Foglet||Rare||Bronze||8||Loyal||Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.|
|Arachas Behemoth||Rare||Bronze||6||Loyal|| Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
Deploy: Gain 2 Armor.
|x64px||Arachas Hatchling||Common||Bronze||3||Loyal|| Doomed.
Play all Arachasae from your deck.
|Archespore||Rare||Bronze||5||Loyal|| Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Reset self.
Deathwish: Damage a random Enemy by 4.
|Archgriffin||Common||Bronze||8||Loyal||Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other.|
|Assassin||Rare||Bronze||1||Disloyal||Deploy: Damage the Unit to the left by its base Power (but by no more than 10).|
|Avallac'h: The Sage||Legendary||Gold||2||Loyal||Deploy: Spawn a copy of a random different Gold or Silver Unit from your opponent's Deck.|
|Avallac'h||Legendary||Gold||8||Loyal||Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.|
|Ballista||Common||Bronze||6||Loyal|| Deploy: Damage an Enemy and up to 4 other random Enemies with the same power by 1.
Fresh Crew: Repeat the Deploy ability.
|Battering Ram||Rare||Bronze||7||Loyal|| Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3.
Fresh Crew: Increase the initial Damage by 1.
|Berserker Marauder||Common||Bronze||8||Loyal|| Regressing.
Deploy: Strengthen self by 1 for each Damaged and for each Cursed Ally, then Damage self by 1.
|Birna Bran||Legendary||Gold||3||Loyal|| Veteran 1.
Deploy: Apply Skellige Storm to the opposite row.
|Black Infantry Arbalest||Common||Bronze||5||Loyal||Deploy: Damage an Enemy by 3. If you have any Officers in hand, Damage it by 5 instead.|
|Bloody Baron||Legendary||Gold||6||Loyal|| If this Unit is in your deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
|Blue Mountain Commando||Common||Bronze||3||Loyal|| Whenever this Unit is moved, Boost it by 2.
Deploy: Play all Blue Mountain Commandos from your deck.
|Blue Stripes Commando||Rare||Bronze||3||Loyal||Whenever a different Temerian Ally with the same Power as this Unit is played, Play this Unit from your Deck (1 copy max) and place it on that Ally's row.|
|Blue Stripes Scout||Common||Bronze||3||Loyal|| Deploy: Boost by 1 this Unit and all Bronze Loyal Temerian Units with the same Power in your Hand, Deck or on your side of the Board.
|Blueboy Lugos||Epic||Silver||8||Loyal||Deploy: Spawn a Spectral Whale on your opponent's side.|
|Botchling||Epic||Silver||6||Loyal|| Deploy: Boost all Lubberkins in your Hand and Deck by 6.
Deathwish: Play a Lubberkin from your Deck.
|Brouver Hoog||Legendary||Gold||4||Loyal|| Doomed, Stubborn.
Deploy: Play any Silver Unit or a Bronze Dwarf from your Deck. Shuffle the others back.
|Cahir||Legendary||Gold||4||Loyal||Doomed, Stubborn. Deploy: If Playing as Nilfgaard, trigger your Leader's Deploy ability.|
|Cantarella||Epic||Silver||11||Disloyal||Doomed. Deploy: Draw the top card from your Deck. Keep it, or place it at the bottom of your Deck and draw the top new card.|
|Caranthir||Legendary||Gold||8||Loyal||Deploy: Move an Enemy to this Unit’s row on its side and apply Frost to that row.|
|Caretaker||Legendary||Gold||4||Loyal||Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.|
|Catapult||Rare||Bronze||6||Loyal|| Deploy: Damage the Highest and Lowest Enemy on the opposite row by 2.
Fresh Crew: Increase the Damage dealt by 1.
|Celaeno Harpy||Common||Bronze||5||Loyal||Deploy: Spawn 2 Harpy Eggs to the left of this Unit.|
|Cerys||Legendary||Gold||6||Loyal||Counter 4: While this Unit is in the Graveyard, decrease the Counter whenever a Unit is Resurrected on your side. When the Counter reaches 0, Resurrect self.|
|Champion of champions||Epic||Silver||5||Loyal|| Every turn, at the start of your turn, Strengthen this Unit by 2 if it is the only Unit on the row.
Deploy: Gain 4 Armor.
Deploy: Damage all other Units by 2.
|Ciaran||Epic||Silver||9||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Ciri: Dash||Legendary||Gold||10||Loyal||When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.|
|Ciri||Legendary||Gold||5||Loyal|| At the end of the Round, return this Unit to your Hand if you lost.
Deploy: Gain 3 Armor.
|Clan Brokvar Hunter||Rare||Bronze||6||Loyal|| Regressing.
Whenever a Unit adjacent to this Unit is Damaged, Strengthen self by 1. Deploy: Damage a Unit by 4.
|Clan Dimun Pirate Captain||Rare||Bronze||5||Loyal||Every turn, at the end of your turn, if this Unit is in your Hand or Deck, Reset it and Boost it by the base Power of the Highest Bronze Unit discarded to your Graveyard during your turn.|
|Clan Dimun Pirate||Common||Bronze||9||Loyal||Deploy: Discard all copies of this Unit from your Deck.|
|Clan Heymaey Skald||Common||Bronze||5||Loyal||Deploy: Boost 3 Allies by 2.|
|Clan Tordarroch Armorsmith||Common||Bronze||7||Loyal||Deploy: Heal 2 Allies and give them 3 Armor.|
|Clan Tuirseach Axeman||Rare||Bronze||5||Loyal|| Veteran 1.
Whenever an Enemy on the opposite row is Damaged, Boost self by 1. Deploy: Gain 2 Armor.
|Clan Tuirseach Skirmishers||Common||Bronze||7||Loyal|| Veteran: 1
Whenever this Unit leaves the Graveyard, Strengthen it by 3.
|Clan an Craite Greatsword||Rare||Bronze||7||Loyal||Every 2 turns, at the start of your turn, if this Unit is Damaged, Reset it and Strengthen it by 2.|
|Clan an Craite Raider||Rare||Bronze||4||Loyal||Whenever this Unit is Discarded, Resurrect it immediately.|
|Clan an Craite Warcrier||Common||Bronze||6||Loyal||Deploy: Boost 2 Damaged Allies by half their Power (rounding down).|
|Clan an Craite Warrior||Common||Bronze||11||Loyal||Deploy: Damage self by 1.|
|Cleaver||Epic||Silver||9||Loyal||Deploy: Toggle a Unit's Lock.|
|Cockatrice||Rare||Bronze||7||Loyal|| Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish.
|Commando Neophyte||Common||Bronze||7||Whenever you draw a card, Damage a random Enemy by 2.|
|Coral||Legendary||Gold||5||Loyal||Deploy: Turn a Bronze or Silver Unit into a Jade Figurine.|
|Cow Carcass||Common||Bronze||1||Disloyal|| Doomed.
After 2 turns, at the end of the turn, Destroy all the other Lowest Units on the row and Banish self.
|Crach an Craite||Legendary||Gold||5||Loyal|| Doomed, Stubborn.
Deploy: Damage self by 1, then play the Highest Loyal Bronze or Silver Unit in your Deck and Strengthen it by 3, then, if it does not Damage itself, Damage it by 1.
|Craven Revived||Epic||Silver||4||Loyal||Add 2 strength to any non-Gold unit appearing on the row.|
|Daerlan Foot Soldiers||Rare||Bronze||4||Loyal||Whenever you Reveal this Unit in your Hand, play it and draw the top card from your Deck.|
|Dandelion||Legendary||Gold||9||Loyal||Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.|
|Dennis Cranmer||Epic||Silver||8||Loyal||Deploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1.|
|Dijkstra||Legendary||Gold||4||Disloyal||Deploy: Play the top 2 cards in your Deck.|
|Djenge Frett||Epic||Silver||10||Loyal||Deploy: Damage 2 Allies by 1 and Strengthen self by 2 for each.|
|Dol Blathanna Marksman||Common||Bronze||7||Loyal|| Every time this Unit is moved, Damage a random Enemy by 2. Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 2.
|Dol Blathanna Protector||Rare||Bronze||2||Loyal||Whenever you play a Special card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board.|
|Dol Blathanna Swordmaster||Rare||Bronze||4||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Draugir||Legendary||Bronze||1||Loyal|| Doomed, Stubborn.
Deploy: Banish a Bronze or Silver card from this side's Graveyard. If it's a Unit, copy its Power as base Power. If it's a Special card, Strengthen self by 4.
|Draug||Legendary||Gold||8||Loyal||Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard.|
|Drowner||Common||Bronze||7||Loyal||Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead.|
|Dudu||Epic||Silver||1||Loyal||Deploy: Choose an Enemy and copy its Power.|
|Dun Banner Heavy Cavalry||Rare||Bronze||7||Loyal||Deploy: Remove Armor from a Unit and Boost self by the Amount of Armor removed.|
|Dwarven Agitator||Rare||Bronze||2||Loyal||Deploy: Spawn a base copy of a random different Bronze Dwarf in your Deck.|
|Dwarven Mercenary||Common||Bronze||7||Loyal||Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.|
|Earth Elemental||Common||Bronze||6||Loyal|| Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
|Eithné||Legendary||Gold||5||Loyal|| Doomed, Stubborn.
Deploy: Resurrect a Bronze or Silver Special card.
|Ekimmara||Rare||Bronze||6||Loyal||Deploy: Gain Resilience and Consume an Ally.|
|Ele'yas||Epic||Silver||6||Loyal||Whenever you draw or Mulligan this Unit, Boost it by 2.|
|Elven Mercenary||Rare||Bronze||1||Loyal||Deploy: Draw the top 2 Bronze Specials cards in your deck. Play 1 and shuffle the other back.|
|Elven Wardancer||Common||Bronze||3||Loyal||When you Mulligan this Unit, play it from your Deck immediately.|
|x64px||Eredin (unit)||Epic||Silver||11||Loyal||Gain Weather Immunity. Can be kept by the Monsters Faction Ability.|
|Eredin||Legendary||Gold||5||Loyal|| Doomed, Stubborn.
Deploy: Spawn a Bronze Wild Hunt Unit.
|Ermion||Legendary||Gold||7||Loyal||Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand.|
|Eskel||Legendary||Gold||7||Loyal||Deploy: Destroy a Bronze or Silver Enemy that is not Boosted.|
|Fake Ciri||Epic||Silver||6||Loyal, disloyal|| If this Unit is Spying at the start of your turn, Boost it by 1. If it is Spying when your opponent passes, move it to the opposite side.
Deploy: When you play this Unit on your side, Strengthen it by 3.
|Farseer||Rare||Bronze||8||Loyal||If a different Ally or Unit in your Hand is Boosted during your turn, Boost self by 2 at the end of the turn.|
|Field Marshal Duda: Agitator||Legendary||Silver||1||Loyal, Disloyal|| Doomed.
Deploy: Damage 2 Units to each side of this unit by 2.
|Field Marshal Duda: Companion||Legendary||Silver||1||Loyal, Disloyal|| Doomed.
Deploy: Boost 2 Units to each side of this unit by 2.
|Fiend||Rare||Bronze||8||Loyal||Deploy: If you have any Relicts in your Hand, Strengthen self by 3.|
|Fireball Trap||Rare||Bronze||1||Disloyal|| Doomed.
Timer 1, Turn End: Damage all other Units on the row by 2, then Banish self.
|Foglet||Common||Bronze||4||Loyal|| Whenever you apply Fog to an opposing row, play a Foglet from your Deck on that row on your side. If there are no Foglets in your Deck, Resurrect a Foglet on that row on your side.
When all Fog has been cleared from the Board, Destroy all Foglets.
|Foltest||Legendary||Gold||5||Loyal||Doomed, Stubborn. Crewmen 1.|
|Francesca||Legendary||Gold||7|| Doomed, Stubborn.
Deploy: You may Mulligan a card, but choose any card from your Deck to replace it. If the replacement card's a Unit, Boost it by 3. Then shuffle your Deck.
Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
|Fringilla Vigo||Epic||Silver||6||Loyal, Disloyal|| Deploy: If Spying, set own base Power to 1.
Deploy: Set the Power of the Unit on the right to that of the Unit on the left.
|Gaunter O'Dimm||Legendary||Gold||5||Loyal||Deploy: Guess whether a random Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top card from their Deck. Tie: Both players draw the top card from their Deck.|
|Ge'els||Legendary||Gold||1||Loyal||Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.|
|Gedyneith Flaminica||Rare||Bronze||8||Loyal||Deploy: Clear Hazards from the row and move 2 Allies to it.|
|Geralt: Aard||Legendary||Gold||6||Loyal||Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.|
|Geralt: Igni||Legendary||Gold||5||Loyal||Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.|
|Germain of Fox Hollow||Epic||Silver||8||Loyal||Deploy: Spawn 2 Cows to the right and 2 Cows to the left.|
|Ghoul||Common||Bronze||4||Loyal||Deploy: Consume a Bronze Unit from your Graveyard.|
|Golem||Common||Bronze||7||Loyal||When removed from the battlefield, spawn 2 Lesser Golems on the row where this unit was.|
|Griffin||Common||Bronze||9||Loyal||Deploy: Trigger the Deathwish of a Bronze Ally.|
|Harald Houndsnout||Epic||Silver||6||Loyal||Deploy: Spawn Wilfred to the left, Wilhelm to the right and Wilmar on the opposite row.|
|Harald the Cripple||Legendary||Gold||5||Loyal|| Doomed, Stubborn.
Every turn, at the start of your turn, Damage the Lowest Enemy on the opposite row by 1 (ignoring Armor). Deploy: Damage a random Enemy on the opposite row by 2 (ignoring Armor). Repeat 4 times.
|Harpy Egg||Common||Bronze||1||Loyal|| Doomed.
When Consumed by another Unit, Boost that Unit by an additional 4. Deathwish: Spawn a Harpy Hatchling on a random row.
|Harpy||Rare||Bronze||3||Loyal|| Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1.
|Hattori||Epic||Silver||3||Loyal||Deploy: Resurrect a Bronze or Silver Scoia'tael Unit with Power less than or equal to this Unit's.|
|Hawker Healer||Common||Bronze||5||Loyal||Deploy: Boost 2 Units by 3.|
|Hawker Smuggler||Rare||Bronze||6||Loyal||Whenever an Enemy appears, Boost self by 1.|
|Hefty Helge||Epic||Silver||8||Loyal||Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.|
|Henselt||Legendary||Gold||3||Loyal||Doomed, Stubborn. Crewmen 1.|
|Heymaey Battle Maiden||Rare||Bronze||2||Loyal||Deploy: Damage a Machine or Soldier Ally by 1 and play a copy of it from your Deck.|
|Hjalmar||Legendary||Gold||14||Loyal||Deploy: Spawn the Lord of Undvik on the leftmost side of the opposite row.|
|Ice Giant||Rare||Bronze||6||Loyal||If Frost is anywhere on the Board, Boost self by 6.|
|Imlerith||Legendary||Gold||9||Loyal||Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.|
|Impera Brigade||Rare||Bronze||6||Loyal|| Whenever a Spying Enemy appears, Boost self by 2.
Deploy: Boost self by 2 for each Spying Enemy.
|Impera Enforcers||Common||Bronze||6||Loyal|| Whenever a Spying Enemy appears during your turn, damage an Enemy by 2.
Deploy: Damage an Enemy by 2.
|Imperial Golem||Rare||Bronze||3||Loyal||Whenever you Reveal a card in your opponent's Hand, play this Unit from your Deck (1 copy per card revealed).|
|Infiltrator||Rare||Bronze||9||Loyal||Deploy: Toggle another Unit's Spying token.|
|Iorveth||Legendary||Gold||7||Loyal|| Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 4.
|Iris||Epic||Silver||3||Disloyal||Deathwish: Boost 5 random Units on the other side of the Board by 5.|
|Isengrim||Legendary||Gold||7||Loyal||Play a Bronze or Silver Ambush card from your Deck.|
|Ithlinne||Legendary||Gold||2||Loyal||Deploy: Play a Bronze Special Card from your Deck, then Spawn a copy of it.Shuffle the others back.|
|Jade Figurine||Epic||Silver||2||Loyal||No ability.|
|Joachim de Wett||Epic||Silver||5||Disloyal||Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and Boost it by 10.|
|John Natalis||Legendary||Gold||6||Loyal||Deploy: Play a Bronze or Silver Tactics card from your Deck. Shuffle the others back.|
|Johnny||Epic||Silver||8||Loyal||Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card)|
|Jotunn||Epic||Silver||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
|Jutta an Dimun||Epic||Silver||12||Loyal|| Veteran: 1
Deploy: Damage self by 1.
|Kaedweni Sergeant||Common||Bronze||7||Loyal|| Deploy: Gain 2 Armor and clear Weather from the row on your side.
|Kaedweni Siege Master||Common||Bronze||5||Loyal|| Deploy: Heal a Bronze or Silver Northern Realms Machine and trigger its Deploy ability.
|Kaedweni Siege Support||Rare||Bronze||6||Loyal|| Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor.
Deathwish: Spawn Hemdall on the other side of the board.
|Kayran||Legendary||Gold||4||Loyal||Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.|
|Keira Metz||Legendary||Gold||6||Loyal||Deploy: Spawn Aeromancy, Epidemic or Thunderbolt Potion.|
|King Bran||Legendary||Gold||2||Loyal|| Doomed, Stubborn. Veteran 1.
Deploy: Discard up to 3 cards from your deck and Strengthen all Units among them by 1. Then shuffle your deck.
|Lambert||Legendary||Gold||7||Loyal||Deploy: Damage an Enemy by 5 and Damage up to 4 copies of it on its side by 4.|
|Left Flanking Infantry||Rare||Bronze||2||Loyal||Doomed.|
|Leo Bonhart||Legendary||Gold||7||Loyal||Deploy: You may Reveal a Unit in your Hand and Damage an Enemy by its base Power.|
|Lesser Earth Elemental||Common||Bronze||2||Loyal||Doomed.|
|[[File:|x64px]]||Lesser Fire Elemental||Epic||Bronze||1||Loyal|| Doomed.
Deploy: Damage a random Enemy by 1.
|[[File:|x64px]]||Lesser Guardian||Epic||Bronze||6||Loyal||No ability.|
|Letho of Gulet||Legendary||Gold||9||Loyal, Disloyal|| Deploy: If Spying, set own base Power to 1.
Deploy: Destroy Units adjacent to this one and Boost self by their Power.
|Light Longship||Common||Bronze||5||Loyal|| Regressing.
Every turn, at the start of your turn, Damage the Unit to the right by 1, then Strengthen self by 2.
|Lord of Undvik||Epic||Silver||5||Loyal|| Doomed.
When this unit is Destroyed, Boost any Enemy Hjalmars by 10.
|Madman Lugos||Legendary||Gold||6||Loyal||Deploy: Discard a Bronze Unit from your Deck and Damage a Unit by the Discarded Unit's base Power.|
|Magne Division||Rare||Bronze||7||Loyal||Deploy: If neither player has passed, draw the top card from your Deck and create a base copy of the top Bronze card in your opponent's Deck that they then draw immediately.|
|Mahakam Defender||Rare||Bronze||6||Loyal||Deploy: Gain Resilience.|
|Mahakam Guard||Rare||Bronze||6||Loyal||Deploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.|
|Mahakam Marauder||Rare||Bronze||7||Loyal||Whenever this Unit is Boosted, Damaged, Strengthened or Weakened, Boost it by 2.|
|Mahakam Pyrotechnician||Rare||Bronze||5||Loyal||Deploy: Damage a random Unit on each row on the other side by 3.|
|Malena||Epic||Silver||4||Loyal, Disloyal|| Every turn, at the start of your turn, move a random Unit on another row on this side to this row.
Deploy: Gain 3 Armor.
|Menno Coehoorn||Legendary||Gold||8||Loyal||Deploy: Damage an Enemy by 4. If it is Spying, Destroy it.|
|Milva||Legendary||Gold||9||Loyal||Deploy: If neither player has passed, return the Highest different Bronze or Silver Enemy to your opponent's Hand, then return the Highest different Bronze or Silver Ally to your Hand and Boost it by 3. Does not affect Milva.|
|Morenn||Epic||Silver||7||Loyal||Ambush: When an Enemy appears (except Leaders), turn Morenn over and Damage that Enemy by 5 before its Deploy ability resolves.|
|Morkvarg||Epic||Silver||9||Loyal||Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).|
|Morvudd||Epic||Silver||5||Loyal||Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).|
|Mourntart||Epic||Silver||2||Loyal|| After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Nauzicaa Brigade||Common||Bronze||5||Loyal||Deploy: Damage a Spying Unit by 7. If it was Destroyed, Strengthen self by 4.|
|Nauzicaa Standard Bearer||Rare||Bronze||6||Loyal||Deploy: Clear Weather from the row on your side and Boost 1 Ally or Revealed Unit in your Hand by 3.|
|Nekker Warrior||Rare||Bronze||7||Loyal||Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.|
|Nekker||Rare||Bronze||3||Loyal|| Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1.
Deathwish: Play a Nekker from your Deck.
|Nekurat||Epic||Silver||5||Loyal||Deploy: Consume a Unit from either Graveyard.|
|Nenneke||Epic||Silver||8||Loyal||Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.|
|Nilfgaardian Knight||Common||Bronze||10||Loyal|| Deploy: Gain 2 Armor.
Deploy: Reveal a random card from your Hand.
|Nilfgaardian Standard Bearer||Rare||Bronze||7||Loyal|| Whenever you play a Soldier from your Hand, Boost an Ally by 2.
Deploy: Boost an Ally by 2.
|Nithral||Epic||Silver||5||Loyal||Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.|
|Odrin||Epic||Silver||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.|
|[[File:|x64px]]||Old Speartip: Awake||Legendary||Gold||10||Loyal|| If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep.
Deploy: Damage up to 5 Enemies on the opposite row by 2.
|Old Speartip||Legendary||Gold||5||Loyal|| If at the start of your turn there are 3 or more Units on the opposite row, wake up.
Deploy: Boost Units adjacent to this Unit by 1. Gain 5 Armor.
|Olgierd||Epic||Silver||9||Loyal||When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.|
|Peter Saar Gwynleve||Epic||Silver||5||Loyal||Deploy: Reset a Unit. If it’s an Ally, Strengthen it by 3. If it’s an Enemy, Weaken it by 3.|
|Philippa Eilhart||Legendary||Gold||1||Loyal||Deploy: Damage an Enemy by 5, then Damage random Enemies by 4,3,2 and 1. The same Enemy cannot by Damaged twice in a row.|
|Poor Flanking Infantry||Rare||Bronze||6||Loyal||Deploy: Spawn Left Flanking Infantry to the left of this Unit and Right Flanking Infantry to the right.|
|Prince Stennis||Epic||Silver||3||Loyal|| Deploy: Play the top Loyal Bronze or Silver Unit in your Deck and give it 5 Armor.
Deploy: Gain 3 Armor
|Priscilla||Legendary||Gold||4||Loyal|| Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter.
Deploy: Gain 3 Armor.
|Queensguard||Rare||Bronze||4||Loyal||Deploy: Resurrect all your Queensguards.|
|Radovid||Legendary||Gold||6||Loyal|| Doomed, Stubborn. Crewmen 1.
Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
|x64px||Raging Bear||Rare||Bronze||12||Loyal||No ability.|
|Raging Berserker||Rare||Bronze||6||Loyal||Retaliation: Transform into a Raging Bear.|
|Rainfarn||Legendary||Gold||5||Loyal||Deploy: Play a Bronze or Silver Disloyal Unit from your Deck. Shuffle the others back.|
|Reaver Hunter||Common||Bronze||5||Loyal||Deploy or Bond: Boost all Reaver Hunters in your Hand, Deck and on your side of the Board by 1.|
|Redanian Elite||Rare||Bronze||6||Loyal|| Whenever this Unit's Armor reaches 0 Boost self by 5.
Deploy: Gain 4 Armor.
|Redanian Knight-Elect||Common||Bronze||6||Loyal|| If this Unit has Armor at the start of your turn, Boost Units adjacent to it by 1.
Deploy: Gain 2 Armor.
|Redanian Knight||Common||Bronze||7||Loyal||Every turn, at the start of your turn, if this Unit has no Armor, Boost it by 2 and add 2 Armor to it.|
|Regis: Higher Vampire||Legendary||Gold||6||Loyal||Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.|
|Regis||Legendary||Gold||7||Loyal||Deploy: Weaken a Unit by half its base Power (rounding up) and Boost self by half its base Power (rounding down).|
|Reinforced Ballista||Rare||Bronze||7||Loyal|| Deploy: Damage an Enemy by 2.
Fresh Crew: Repeat the Deploy ability.
|Reinforced Siege Tower||Rare||Bronze||8||Loyal|| Deploy: If you have any Machines in your Hand, Boost self by 2.
Fresh Crew: Repeat the Deploy ability.
|[[File:|x64px]]||Right Flanking Infantry||Rare||Bronze||2||Loyal||Doomed.|
|Roach||Epic||Silver||4||Loyal||Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.|
|Ronvid of Small Marsh||Epic||Silver||10||Loyal|| Whenever this Unit is Discarded or Destroyed, set its base Power to 1 and Resurrect it on a random row.
|Rotfiend||Rare||Bronze||8||Loyal||Deathwish: Damage all Units on the opposite row by 2.|
|Sabrina Glevissig||Epic||Silver||3||Disloyal||Deathwish: Set all Units on the row to the Power of the Lowest Unit on the row.|
|Saesenthessis||Legendary||Gold||10||Loyal||Deploy: Boost self by 1 for each Dwarf Ally. Damage an Enemy by the number of Elf Allies.|
|Sarah||Epic||Silver||9||Loyal||Deploy: Mulligan a card from your Hand but draw a card of the same color to replace it.|
|Saskia||Legendary||Gold||10||Loyal||Deploy: Mulligan up to 2 cards in your Hand, but choose any Bronze cards from your Deck to replace them. Then shuffle your Deck.|
|Savage Bear||Rare||Bronze||7||Loyal||After an Enemy is played from any Hand and its Deploy ability resolves, Damage it by 1.|
|Schirru||Legendary||Gold||10||Loyal||Deploy: You may transform a card from your Hand into Scorch.|
|School of the Wolf: Eskel||Epic||Silver||6||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|School of the Wolf: Lambert||Epic||Silver||5||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|School of the Wolf: Vesemir||Epic||Silver||7||Loyal||Deploy: Play all other School of the Wolf Witchers from your deck.|
|Serrit||Epic||Silver||6||Loyal||Deploy: Damage an Enemy by 5 or set the Power of a Revealed opposing Unit to 1.|
|Shadow||Epic||Silver||4||Loyal||Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.|
|Shani||Legendary||Gold||5||Loyal||Deploy: Resurrect a Unit and add 2 Armor to it.|
|She-Troll of Vergen||Epic||Silver||8||Loyal||Deploy: Consume a Bronze Deathwish Unit from your Deck, but without Boosting, and trigger that Deathwish.|
|Sheldon Skaggs||Epic||Silver||8||Loyal||Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.|
|Slyzard||Rare||Bronze||3||Loyal||Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.|
|Spectral Whale||Epic||Silver||3||Disloyal|| Doomed.
Every turn, at the start of your turn, move this Unit to random row on its side and Damage all other Units on row by 1.
|Spotter||Rare||Bronze||4||Loyal||Deploy: Choose a Revealed unit in either Hand and Boost self by its base Power.|
|Stefan Skellen||Legendary||Gold||10||Loyal||Deploy: Choose any card from your Deck and place it on top. If it is a Loyal Unit, Boost it by 2. Then shuffle the rest of your Deck.|
|Succubus||Legendary||Gold||4||Loyal||After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.|
|Sweers||Epic||Silver||9||Loyal||Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent’s Deck to their Graveyard.|
|Temerian Drummer||Rare||Bronze||7||Loyal||Every turn, at the start of your turn, Boost a random other Ally by 1.|
|Temerian Foot Soldier||Rare||Bronze||3||Loyal||Deploy: Play all Temerian Infantrymen from your Deck on the row.|
Deploy: Draw the top 2 cards from your Deck. Keep 1 and shuffle the other back.
|The Guardian||Epic||Silver||11||Deathwish: Create 2 Lesser Guardians on the top of your opponent's Deck.|
|Tibor Eggebracht||Legendary||Gold||10||Loyal|| Regressing.
Deploy: If neither player has passed, Strengthen self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
|Toad Prince||Epic||Silver||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Toruviel||Epic||Silver||6||Loyal||Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.|
|Trebuchet||Common||Bronze||6||Loyal|| Deploy: Damage 3 adjacent Enemies by 1.
Fresh Crew: Increase the Damage dealt by 1.
|Tridam Infantryman||Common||Bronze||8||Loyal||Deploy: Gain 3 Armor. If you have any Officers in your Hand, gain 4 Armor and Boost self by 2 instead.|
|Triss Merigold||Legendary||Gold||8||Loyal||Deploy: Damage a Unit by 5.|
|Triss: Butterfly Spell||Legendary||Gold||6||Loyal|| Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
Deathwish: If Destroyed during your opponent's turn, Boost all other Lowest Allies by 2.
|Trollololo||Epic||Silver||11||Loyal|| Every turn, at the start of your turn, gain 2 Armor.
Deploy: Gain 4 Armor.
Deploy: Draw the top 2 cards from your Deck. Keep one and Discard the other.
Deploy: Boost all other Units by 2.
|Unseen Elder||Legendary||Gold||5||Loyal|| Doomed, Stubborn.
Deploy: Consume an Ally, but Strengthen instead of Boosting. Repeat 2 times.
|Vabjorn||Legendary||Gold||10||Loyal||Deploy: Damage a Unit by 2. If it was already Damaged, Destroy it instead.|
|Vattier de Rideaux||Legendary||Gold||9||Loyal||Deploy: Reveal up to 2 cards from your Hand. For each, Reveal 1 random card from your opponent’s Hand.|
|Venendal Elite||Rare||Bronze||1||Loyal||Deploy: Choose a Revealed card. If it's a Unit, copy its Power, then set that Unit's Power to 1. If it's a Special card, Boost self by 9.|
|Vernon Roche||Legendary||Gold||7||Loyal||Deploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only).|
|Vesemir||Legendary||Gold||7||Loyal||Deploy: Play a Bronze or Silver Alchemy card from your Deck. Shuffle the others back.|
|Ves||Epic||Silver||8||Loyal||Deploy: You may Mulligan a card. If you have a Soldier or an Officer in your Hand, Mulligan up to 2 cards instead. If you have both, Mulligan up to 3 cards instead.|
|Vicovaro Novice||Rare||Bronze||2||Loyal||Deploy: Draw the top 2 Bronze Alchemy cards from your Deck. Play 1 and shuffle the other back.|
|Vilgefortz||Legendary||Gold||8||Loyal||Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you destroy an Ally, play the top card from your Deck. If you destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.|
|Villentretenmerth||Legendary||Gold||8||Loyal|| After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
Deploy: Gain 3 Armor.
|Vran Warrior||Rare||Bronze||5||Loyal|| Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right.
|Vrihedd Brigade||Rare||Bronze||8||Loyal||Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.|
|Vrihedd Officer||Common||Bronze||4||Loyal||Deploy: You may Mulligan a card in your Hand and Boost self by the Mulliganed card's base Power (or by 5 if it's a Special card).|
|Vrihedd Sappers||Common||Bronze||8||Loyal||After 2 turns, at the start of your turn, turn this Unit over.|
|Vrihedd Vanguard||Rare||Bronze||5||Loyal|| Whenever you Mulligan this Unit, Boost all Elf Allies by 1.
Deploy: Boost all other Elf Allies by 1.
|Whale Harpooner||Rare||Bronze||8||Loyal||Deploy: Move an Enemy to this row on its side and Damage it by the number of Units on that row.|
|Wild Boar of the Sea||Legendary||Gold||8||Loyal|| Every turn, at the start of your turn, Strengthen the Unit to the left by 1, and Damage the Unit to the right by 1.
Deploy: Gain 5 Armor.
|Wild Hunt Hound||Rare||Bronze||4||Loyal||Deploy: Play a Biting Frost card from your Deck.|
|Wild Hunt Longship||Rare||Bronze||7||Loyal||While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.|
|Wild Hunt Navigator||Rare||Bronze||3||Loyal||Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.|
|Wild Hunt Rider||Common||Bronze||9||Loyal||Increase by 1 the Damage dealt by Frost on the opposite row.|
|Wild Hunt Warrior||Common||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2.|
Deathwish: Strengthen a random Ally by 3.
Deathwish: Damage all Units on the opposite row by 1.
Revenge: The opposing player plays a random Bronze Cursed Unit from their Deck.
|Witch Hunter||Rare||Bronze||3||Loyal||Deploy: Reset a Unit. If it's a Mage, play another Witch Hunter from your Deck.|
|Woodland Spirit||Legendary||Gold||5||Loyal||Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.|
|Xarthisius||Legendary||Gold||10||Loyal||Deploy: Look at your opponent’s Deck. You may move a card to the bottom.|
Deploy: Draw the top Unit and top Special card from your deck. Keep 1 and shuffle the others back.
|Yennefer: The Conjurer||Legendary||Gold||7||Loyal|| Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
Deathwish: If Destroyed during your opponent's turn, Damage all the Highest Enemies by 2.
|Yennefer||Legendary||Gold||6||Loyal||Deploy: Spawn a Unicorn or a Chironex.|
|Zoltan Chivay||Legendary||Gold||8||Loyal||Deploy: Move 3 Units to this row on their side. Strengthen moved Allies by 2, Damage moved Enemies by 2.|
|Zoltan: Animal Tamer||Legendary||Gold||8||Loyal||Deploy: Spawn Field Marshal Duda: Companion or Field Marshal Duda: Agitator.|