The Monsters is one of the four initial Gwent decks.
Cards[edit | edit source]
|Abaya||Silver||4||Spawn Torrential Rain, Clear Skies or Arachas Venom.|
|Adda: Striga||Silver||6||Deal 8 damage to a non-Monster unit.|
|Alpha Werewolf||Bronze||10||Spawn a Wolf on either side on contact with Full Moon.|
||8||Loyal||Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.|
|Arachas Drone||Bronze||3||Summon all copies of this unit.|
|Arachas Behemoth||Bronze||8||Whenever you Consume a unit, Spawn an Arachas Hatchling. Repeat up to 3 times.|
|Arachas Hatchling||Bronze||3||Summon all Arachas Drones.|
|Arachas Queen||Gold||7||Consume 3 allies and boost self by their power. Immune.|
|Archespore||Bronze||7||Move to a random row and deal 1 damage to a random enemy on turn start.
Deathwish: Damage a random Enemy by 4.
|Archgriffin||Bronze||or or||8||Loyal||Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other.|
|Avallac'h||Gold||8||Truce: Each player draws 2 cards.|
|Barbegazi||Bronze||6||Consume an ally and boost self by its power. Resilient.|
|Blood Moon||Bronze||0||Loyal, disloyal||Apply a Hazard to an enemy row that deals 2 damage to all units on contact.|
|Brewess: Ritual||Gold||1||Resurrect 2 Bronze Deathwish units.|
|Bridge Troll||Bronze||10||Move a Hazard on an enemy row to a different row.|
|Caranthir Ar-Feiniel||Gold||9||Move an enemy to the opposite row and apply Frost to it.|
||4||Loyal||Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.|
|Celaeno Harpy||Bronze||6||Spawn 2 Harpy Eggs.|
||7||Loyal||Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish.
|Crone: Brewess||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cyclops||Bronze||7||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.|
|D'ao||Bronze||6||Deathwish: Spawn 2 Lesser D'ao.|
|Dagon||Gold||8||Spawn Fog or Rain.|
|Devana Runestone||Silver||0||Create a Bronze or Silver Monsters card.|
|Draug||Gold||10||Resurrect units as 1-power Draugirs until you fill this unit's row.|
||7||Loyal||Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead.|
|Ekimmara||Bronze||5||Drain a unit by 3.|
|Eredin (unit)||Silver||11||Loyal||Gain Weather Immunity. Can be kept by the Monsters Faction Ability.|
|Eredin Bréacc Glas||Gold||5||Spawn a Bronze Wild Hunt unit.|
||8||Loyal||Deploy: If you have any Relicts in your Hand, Strengthen self by 3.|
|Foglet||Bronze||4||Whenever you apply Impenetrable Fog to an enemy row, Summon a copy of this unit on the opposite row.|
|Forktail||Bronze||8||Consume 2 allies and boost self by their power.|
Move an enemy to this unit's row and draw a card.
|Full Moon||Bronze||0||Loyal, disloyal||Apply a Boon to an allied row that boosts a random Beast or Vampire by 2 on turn start.|
|Ge'els||Gold||1||Look at a Gold and Silver card from your deck, then play 1 and move the other to the top of the deck.|
|Ghoul||Bronze||4||Loyal||Deploy: Consume a Bronze Unit from your Graveyard.|
|Golem||Bronze||7||Loyal||When removed from the battlefield, spawn 2 Lesser Golems on the row where this unit was.|
|Golyat||Silver||10||Boost self by 7.
Whenever this unit is damaged, deal 2 damage to self.
|Griffin||Bronze||or or||9||Loyal||Deploy: Trigger the Deathwish of a Bronze Ally.|
||3||Loyal||Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1.
|Harpy Egg||Bronze||1||When Consumed, boost by 4.|
|Harpy Hatchling||Bronze||1||No ability.|
||6||Loyal||If Frost is anywhere on the Board, Boost self by 6.|
|Ice Troll||Bronze||4||Duel an enemy. If it is under Frost, deal double damage.|
|Ifrit||Silver||8||Spawn 3 Lesser Ifrits to the right of this unit.|
||9||Loyal||Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.|
|Imlerith: Sabbath||Gold||5||Every turn, Duel the Highest enemy on turn end. If this unit survives, Heal it by 2 and give it 2 Armor.
|Imperial Manticore||Silver||12||Loyal||No ability.|
||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
|Kayran||Gold||5||Consume a Unit with 7 power or less and boost self by its power.|
|Lamia||Bronze||6||Deal 4 damage to an enemy. If the enemy is under Blood Moon, deal 7 damage instead.|
|Lesser D'ao||Bronze||4||No ability.|
|Lesser Ifrit||Bronze||1||Deal 1 damage to a random enemy.|
|Maerolorn||Silver||4||Play a Bronze Deathwish unit from your deck.|
|Miruna||Gold||4||After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.|
|Monster Nest||Silver||Spawn a Bronze Necrophage or Insectoid Unit and boost it by 1.|
|Moonlight||Bronze||Choose one: Apply a Full Moon Boon; or Apply a Blood Moon Hazard.|
|Morvudd||Silver||6||Toggle a Unit's Lock status. If it's an enemy, halve its power.|
||2||Loyal||After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Nekker||Bronze||4||Whenever you Consume a card, boost this unit by 1, wherever it is.
Deathwish: Play a copy of this unit from your deck.
|Nekker Warrior||Bronze||7||Loyal||Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.|
|Nithral||Silver||6||Deal 6 damage to an enemy. Increase damage by 1 for each Wild Hunt unit in your hand.|
|Old Speartip||Gold||10||Deal 2 damage to up to 5 enemies on the opposite row.|
|Old Speartip: Asleep||Gold||12||Strengthen all your other Ogroids in hand, deck, and on board by 1.|
|Old Speartip: Awake||Gold||
||10||Loyal||If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep.
Deploy: Damage up to 5 Enemies on the opposite row by 2.
|Ozzrel||Silver||5||Consume a Bronze or Silver unit from either graveyard and boost by its power.|
|Parasite||Silver||Choose One: Deal 12 damage to an enemy; or Boost an ally by 12.|
|Rotfiend||Bronze||8||Deathwish: Damage 2 damage to units on the opposite row.|
|Ruehin||Silver||8||Strengthen all your Insectoid and Cursed units by 1, wherever they are.|
|She-Troll||Silver||1||Play a Bronze Deathwish unit from your Deck, Consume it and boost self by its base power.|
|Siren||Bronze||4||Play Moonlight from your deck.|
|Slyzard||Bronze||2||Consume a Bronze Unit from your Graveyard, then play a copy of it from your deck.|
||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Unseen Elder||Gold||5||Drain a unit by half.|
|Vran Warrior||Bronze||or or||5||Loyal||Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right.
|Weavess: Incantation||Gold||4||Choose One: Strengthen allied Relicts by 2, wherever they are; or
Play a Bronze or Silver Relict from your deck and Strengthen it by 2.
|Werecat||Bronze||5||Deal 5 damage to an enemy, then deal 1 damage to all enemies under Blood Moon.|
|Werewolf||Bronze||7||Boost by 7 on contact with Full Moon.|
|Whispering Hillock||Gold||6||Create a Bronze or Silver Organic card.|
|Whispess: Tribute||Gold||6||Play a Bronze or Silver Organic card from your deck.|
|Wild Hunt Hound||Bronze||or or||4||Loyal||Deploy: Play a Biting Frost card from your Deck.|
|Wild Hunt Longship||Bronze||
||7||Loyal||While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.|
|Wild Hunt Navigator||Bronze||or or||3||Loyal||Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.|
|Wild Hunt Rider||Bronze||
||9||Loyal||Increase by 1 the Damage dealt by Frost on the opposite row.|
|Wild Hunt Warrior||Bronze||
||6||Loyal||Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2.|
|Woodland Spirit||Gold||or or||5||Loyal||Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.|
|Wyvern||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.|