The Monsters is one of the four initial Gwent decks.
Cards[edit | edit source]
|Abaya||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.|
||8||Loyal||Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.|
||6||Loyal||Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
Deploy: Gain 2 Armor.
|Arachas||Bronze||3||Loyal||Deploy: Play all Arachasae from your Deck.|
||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Reset self.
Deathwish: Damage a random Enemy by 4.
|Archgriffin||Bronze||or or||8||Loyal||Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other.|
|Avallac'h||Gold||or or||8||Loyal||Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.|
||8||Loyal||Deploy: Move an Enemy to this Unit’s row on its side and apply Frost to that row.|
||4||Loyal||Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.|
||5||Loyal||Deploy: Spawn 2 Harpy Eggs to the left of this Unit.|
||7||Loyal||Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish.
|Crone: Brewess||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cyclops||Bronze||7||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.|
||8||Loyal||Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard.|
||7||Loyal||Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead.|
|Earth Elemental||Bronze||6||Loyal||Deploy: Give this Unit a Shield.
Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
||6||Loyal||Deploy: Gain Resilience and Consume an Ally.|
|Eredin||Gold||or or||5||Loyal||Doomed, Stubborn.
Deploy: Spawn a Bronze Wild Hunt Unit.
||8||Loyal||Deploy: If you have any Relicts in your Hand, Strengthen self by 3.|
||4||Loyal||Whenever you apply Fog to an opposing row, play a Foglet from your Deck on that row on your side. If there are no Foglets in your Deck, Resurrect a Foglet on that row on your side.
When all Fog has been cleared from the Board, Destroy all Foglets.
Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
|Ge'els||Gold||or or||1||Loyal||Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.|
|Ghoul||Bronze||4||Loyal||Deploy: Consume a Bronze Unit from your Graveyard.|
|Griffin||Bronze||or or||9||Loyal||Deploy: Trigger the Deathwish of a Bronze Ally.|
||3||Loyal||Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1.
||6||Loyal||If Frost is anywhere on the Board, Boost self by 6.|
|Ifrit||Silver||7||Loyal||Deploy: Spawn 3 Lesser Fire Elementals.|
||9||Loyal||Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.|
|Imperial Manticore||Silver||12||Loyal||No ability.|
||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
||4||Loyal||Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.|
|Monster Nest||Silver||Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.|
|Morvudd||Silver||5||Loyal||Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).|
||2||Loyal||After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Nekker Warrior||Bronze||7||Loyal||Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.|
|Nekker||Bronze||3||Loyal||Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1.
Deathwish: Play a Nekker from your Deck.
|Nekurat||Silver||5||Loyal||Deploy: Consume a Unit from either Graveyard.|
||5||Loyal||Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.|
||5||Loyal||If at the start of your turn there are 3 or more Units on the opposite row, wake up.
Deploy: Boost Units adjacent to this Unit by 1. Gain 5 Armor.
||8||Loyal||Deathwish: Damage all Units on the opposite row by 2.|
||4||Loyal||Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.|
|She-Troll of Vergen||Silver||
||8||Loyal||Deploy: Consume a Bronze Deathwish Unit from your Deck, but without Boosting, and trigger that Deathwish.|
||3||Loyal||Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.|
||4||Loyal||After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.|
||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Unseen Elder||Gold||or or||5||Loyal||Doomed, Stubborn.
Deploy: Consume an Ally, but Strengthen instead of Boosting. Repeat 2 times.
|Vran Warrior||Bronze||or or||5||Loyal||Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right.
|Wild Hunt Hound||Bronze||or or||4||Loyal||Deploy: Play a Biting Frost card from your Deck.|
|Wild Hunt Longship||Bronze||
||7||Loyal||While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.|
|Wild Hunt Navigator||Bronze||or or||3||Loyal||Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.|
|Wild Hunt Rider||Bronze||
||9||Loyal||Increase by 1 the Damage dealt by Frost on the opposite row.|
|Wild Hunt Warrior||Bronze||
||6||Loyal||Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2.|
|Woodland Spirit||Gold||or or||5||Loyal||Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.|
|Wyvern||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.|