Neutral cards

From Gwent Wiki
Jump to: navigation, search

Neutral cards can be used as part of any deck.

Cover Name Type Lane Power Loyalty Ability
Img-50037.png Adrenaline Rush Bronze Event Toggle a Unit's Resilience.
Img-50034.png Aeromancy Silver Event Play a Bronze or Silver Weather card from your Deck. Shuffle the others back into your Deck.
Img-50198.png Alzur's Double-Cross Silver Event Boost one of the Highest Bronze or Silver Units in your Deck by 2 and play it.
Img-50035.png Alzur's Thunder Bronze Event Damage a Unit by 7.
Img-50218.png Arachas Venom Bronze Event Damage 3 adjacent Units by 4.
Img-515.png Avallac'h Gold Melee or Ranged or Siege 8 Loyal Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
Img-50042.png Bekker's Twisted Mirror Silver Event Swap the Power of the Highest and Lowest Unit.
Img-3.png Biting Frost Bronze Event Apply Frost to a row on your opponent's side.

Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.

Img-50216.png Bloodcurdling Roar Bronze Event Destroy an Ally.

Spawn a Bear.

Img-50018.png Ciri: Dash Gold Melee or Ranged or Siege 9 Loyal When this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck.
Img-505.png Ciri Gold Melee or Ranged or Siege 5 Loyal At the end of the Round, return this Unit to your Hand if you lost.
Img-50205.png Cleaver Silver Melee 6 Loyal Deploy: Toggle a Unit's Lock.
Img-1.png Commander's Horn Silver Event Boost 5 adjacent Units by 4.
Img-0.png Decoy Silver Event Return an Ally to your Hand, Boost it by 3 and play it.
Img-50033.png Dimeritium Bomb Silver Event Choose 3 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.
Img-50199.png Dimeritium Shackles Bronze Event Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
Img-50213.png Drought Gold Event Apply Drought to all rows on your opponent's side.

Drought: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.

Img-50020.png Dudu Silver Melee or Ranged or Siege 1 Loyal Deploy: Choose an Enemy and copy its Power.
Img-12.png Epidemic Bronze Event Destroy all the Lowest Units.
Img-50021.png Eskel Silver Melee 5 Loyal Deploy: Play Vesemir and Lambert from your deck.
Img-6.png First Light Bronze Event Spawn Clear Skies or Rally.
Img-555.png Gaunter O'Dimm Gold Melee or Ranged or Siege 5 Loyal Deploy: Guess whether a random Bronze or Silver Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top Bronze or Silver card from their Deck. Tie: Both players draw the top Bronze or Silver card from their Deck.
Img-50019.png Geralt: Aard Gold Melee or Ranged or Siege 8 Loyal Deploy: Push 5 adjacent Enemies to the row above them and Damage them by 2.
Img-501.png Geralt: Igni Gold Melee or Ranged or Siege 4 Loyal Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
Img-517.png Geralt Gold Melee or Ranged or Siege 10 Loyal Deploy, Brave: Strengthen self by 3.
Img-50211.png Immune Boost Bronze Event Add 3 Armor to 3 adjacent Units and Boost them by 3.
Img-4.png Impenetrable Fog Bronze Event Apply Fog to a row on your opponent's side.

Fog: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2.

Img-50197.png Iris Silver Melee or Ranged or Siege 3 Disloyal Deathwish: Boost all Units on the other side of the Board by 3.
Img-50023.png Johnny Silver Siege 7 Loyal Deploy: Discard a card from your Hand (can be Gold), then create a copy in your Hand of a card of the same color in your opponent's Deck.
Img-50195.png King of Beggars Silver Ranged 5 Loyal Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
Img-50151.png Lacerate Bronze Event Damage all Units on a row by 3.
Img-564.png Lambert Silver Melee 5 Loyal Deploy: Play Eskel and Vesemir from your deck.
Img-50036.png Manticore Venom Silver Event Damage 5 adjacent Units by 4.
Img-50214.png Marching Orders Silver Event Boost one of the Lowest Bronze or Silver Units in your Deck by 2 and play it.
Img-50203.png Mardroeme Bronze Event Spawn Spores or Mutagen.
Img-50031.png Merigold's Hailstorm Silver Event Damage all Units on a row by half their Power (rounding up and ignoring Armor).
Img-575.png Myrgtabrakke Silver Ranged 5 Loyal Deploy: Damage Units by 2, 2 and then 1.
Img-50215.png Necromancy Silver Event Banish a Unit from either Graveyard and Boost an Ally by its Power.
Img-574.png Ocvist Silver Siege 6 Loyal After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
Img-50022.png Olgierd Silver Melee 9 Loyal When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.
Img-568.png Operator Silver Ranged 7 Loyal Deploy: Choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
Img-50212.png Overdose Bronze Event Boost up to 6 random Allies by 2.
Img-559.png Prize-Winning Cow Silver Melee or Ranged or Siege 2 Loyal Retaliation: Spawn a Chort on the row.

Deathwish: Spawn a Chort on the row.

Img-50101.png Quen Sign Bronze Event Choose a Unit in your Hand. Give all copies of it in your Hand and Deck a Shield and Boost them by 2. Units which already have a Shield cannot be chosen and aren't affected.
Img-50029.png Ragh Nar Roog Gold Event Apply Ragh Nar Roog to all rows on your opponent's side.

Ragh Nar Roog: Every turn, at the start of your turn, Damage one of the Highest Units on the row by 2.

Img-50016.png Regis: Higher Vampire Gold Melee or Ranged or Siege 6 Loyal Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1, Boost self by base Power of the consumed Unit, then shuffle the others back.
Img-552.png Regis Gold Melee or Ranged or Siege 8 Loyal After 2 turns, at the start of your turn, Boost self by 7 if you are winning the Round.
Img-50043.png Renew Gold Event Loyal Resurrect a Gold Unit from your Graveyard.
Img-566.png Roach Silver Melee or Ranged or Siege 4 Loyal Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.
Img-50226.png Royal Decree Gold Event Loyal Play a Gold card from your Deck. Shuffle the others back.
Img-584.png Sarah Silver Siege 8 Loyal Deploy: Shuffle a card from your Hand (can be Gold) back into your Deck, then draw the top different card of the same color from your Deck.
Img-2.png Scorch Silver Event Destroy all the Highest Units.
Img-8.png Skellige Storm Silver Event Apply Skellige Storm to a row on your opponent's side.

Skellige Storm: Every turn, at the start of your turn, Damage the leftmost units on the row by 2, 2 and 1, respectively.

Img-50032.png Stammelford's Tremors Bronze Event Damage up to 6 random Enemies by 2.
Img-50217.png Summoning Circle Bronze Event Spawn a base copy of the last Enemy your opponent played from their Hand.
Img-50038.png Swallow Potion Bronze Event Boost a Unit by 8.
Img-50030.png The Last Wish Silver Event Draw your top 2 Bronze or Silver cards. Play 1 and shuffle the other back.
Img-50039.png Thunderbolt Potion Bronze Event Boost 3 adjacent Units by 4.
Img-5.png Torrential Rain Bronze Event Apply Rain to a row on your opponent's side.

Rain: Every turn, at the start of your turn, Damage up to 5 of the Lowest Units on the row by 1.

Img-506.png Triss Merigold Gold Melee or Ranged or Siege 7 Loyal Deploy: Damage a Unit by 5.
Img-507.png Triss: Butterfly Spell Gold Melee or Ranged or Siege 5 Loyal Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
Img-562.png Vesemir Silver Melee 7 Loyal Deploy: Play Eskel and Lambert from your deck.
Img-553.png Villentretenmerth Gold Melee or Ranged or Siege 8 Loyal After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
Img-9.png White Frost Silver Event Apply Frost to a row on your opponent's side and the row above it.

Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.

Img-50202.png Yennefer: The Conjurer Gold Melee or Ranged or Siege 4 Loyal Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
Img-50017.png Yennefer Gold Melee or Ranged or Siege 6 Loyal Deploy: Spawn a Unicorn or a Chironex.
Img-508.png Zoltan: Animal Tamer Gold Melee or Ranged or Siege 7 Loyal Deploy: Spawn Field Marshal Duda: Companion or Field Marshal Duda: Agitator.