Rare cards can be used as part of any deck.
|Adrenaline Rush||Bronze||Toggle a Unit's Resilience.|
|Alba Armored Cavalry||Bronze||or or||4||Loyal||Deploy: Look at the top 3 Units in your opponent's Deck. Choose one and Boost self by its Power.|
|Alba Pikeman||Bronze||or or||4||Loyal||After 1 turn, at the start of your turn, play an Alba Pikeman from your Deck on the row. Deploy: Gain 2 Armor.|
||8||Loyal||Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.|
||6||Loyal|| Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
Deploy: Gain 2 Armor.
||5||Loyal|| Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Reset self.
Deathwish: Damage a random Enemy by 4.
|Aretuza Adept||Bronze||Siege||4||Loyal||Deploy: Play a random Bronze Weather card from your deck.|
|Assassin||Bronze||or or||1||Disloyal||Deploy: Damage the Unit to the left by its base Power (but by no more than 10).|
|Ban Ard Tutor||Bronze||9||Loyal||Deploy: You may Mulligan a card in your Hand, but choose a Bronze Spell or Alchemy card from your Deck to replace it. Then shuffle your Deck.|
||7||Loyal|| Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3.
Fresh Crew: Increase the initial Damage by 1.
|Bloodcurdling Roar||Bronze|| Destroy an Ally.
Spawn a Bear.
|Blue Stripes Commando||Bronze||
||3||Loyal||Whenever a different Temerian Ally with the same Power as this Unit is played, Play this Unit from your Deck (1 copy max) and place it on that Ally's row.|
||6||Loyal|| Deploy: Damage the Highest and Lowest Enemy on the opposite row by 2.
Fresh Crew: Increase the Damage dealt by 1.
|Clan Brokvar Hunter||Bronze||
Whenever a Unit adjacent to this Unit is Damaged, Strengthen self by 1. Deploy: Damage a Unit by 4.
|Clan Dimun Pirate Captain||Bronze||
||5||Loyal||Every turn, at the end of your turn, if this Unit is in your Hand or Deck, Reset it and Boost it by the base Power of the Highest Bronze Unit discarded to your Graveyard during your turn.|
|Clan Drummond Shieldmaiden||Bronze||3||Loyal||Deploy: Damage a Unit by 2. If it was already Damaged, play a Clan Drummond Shieldmaiden from your Deck.|
|Clan Drummond Warmonger||Bronze||7||Loyal|| Veteran 1.
Deploy: You may Discard a Bronze card from your Deck.
|Clan Tuirseach Axeman||Bronze||
||5||Loyal|| Veteran 1.
Whenever an Enemy on the opposite row is Damaged, Boost self by 1. Deploy: Gain 2 Armor.
|Clan Tuirseach Veteran||Bronze||7||Loyal|| Veteran 1.
Deploy: Trigger all your other Tuirseach Units' Veteran abilities, wherever they are.
|Clan an Craite Greatsword||Bronze||
||7||Loyal||Every 2 turns, at the start of your turn, if this Unit is Damaged, Reset it and Strengthen it by 2.|
|Clan an Craite Raider||Bronze||4||Loyal||Whenever this Unit is Discarded, Resurrect it immediately.|
||7||Loyal|| Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish.
|Combat Engineer||Bronze||6||Loyal||Deploy: Toggle a Bronze or Silver Unit's Resilience.|
|Crow's Eye||Bronze||Damage the Highest Enemy on each row by 4. Increase the Damage dealt by 1 for each copy of this card in your Graveyard, to a maximum of 10 Damage.|
|Cyclops||Bronze||7||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.|
|Daerlan Foot Soldiers||Bronze||4||Loyal||Whenever you Reveal this Unit in your Hand, play it and draw the top card from your Deck.|
|Dimeritium Shackles||Bronze||Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.|
|Dol Blathanna Protector||Bronze||or or||2||Loyal||Whenever you play a Special card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board.|
|Dol Blathanna Swordmaster||Bronze||
||4||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Dol Blathanna Trapper||Bronze||6||Loyal||Deploy: Spawn a Fireball Trap on an opposing Row.|
|Dun Banner Heavy Cavalry||Bronze||
||7||Loyal||Deploy: Remove Armor from a Unit and Boost self by the Amount of Armor removed.|
|Dun Banner Light Cavalry||Bronze||4||Loyal||If at the start of your turn you have not passed and are losing the Round by more than 20 Power, play this Unit from your Deck.|
|Dwarven Agitator||Bronze||or or||2||Loyal||Deploy: Spawn a base copy of a random different Bronze Dwarf in your Deck.|
||6||Loyal||Deploy: Gain Resilience and Consume an Ally.|
|Elven Mercenary||Bronze||or or||1||Loyal||Deploy: Draw the top 2 Bronze Specials cards in your deck. Play 1 and shuffle the other back.|
|Epidemic||Bronze||Destroy all the Lowest Units.|
|Farseer||Bronze||or or||8||Loyal||If a different Ally or Unit in your Hand is Boosted during your turn, Boost self by 2 at the end of the turn.|
||8||Loyal||Deploy: If you have any Relicts in your Hand, Strengthen self by 3.|
|Full Moon Potion||Bronze||Boost up to 6 random Allies by 2.|
||8||Loyal||Deploy: Clear Hazards from the row and move 2 Allies to it.|
||3||Loyal|| Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1.
|Hawker Smuggler||Bronze||or or||6||Loyal||Whenever an Enemy appears, Boost self by 1.|
|Hawker Support||Bronze||6||Loyal||Deploy: Boost a Unit in your Hand by 3.|
|Heymaey Battle Maiden||Bronze||
||2||Loyal||Deploy: Damage a Machine or Soldier Ally by 1 and play a copy of it from your Deck.|
||6||Loyal||If Frost is anywhere on the Board, Boost self by 6.|
|Impera Brigade||Bronze||6||Loyal|| Whenever a Spying Enemy appears, Boost self by 2.
Deploy: Boost self by 2 for each Spying Enemy.
|Imperial Golem||Bronze||3||Loyal||Whenever you Reveal a card in your opponent's Hand, play this Unit from your Deck (1 copy per card revealed).|
|Infiltrator||Bronze||or or||9||Loyal||Deploy: Toggle another Unit's Spying token.|
|Kaedweni Siege Support||Bronze||or or||6||Loyal|| Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor.
|Lacerate||Bronze||Damage all Units on a row by 3.|
|Magne Division||Bronze||or or||7||Loyal||Deploy: If neither player has passed, draw the top card from your Deck and create a base copy of the top Bronze card in your opponent's Deck that they then draw immediately.|
|Mahakam Ale||Bronze||Boost a random Ally on each row by 4.|
|Mahakam Defender||Bronze||6||Loyal||Deploy: Gain Resilience.|
|Mahakam Guard||Bronze||6||Loyal||Deploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.|
|Mahakam Marauder||Bronze||or or||7||Loyal||Whenever this Unit is Boosted, Damaged, Strengthened or Weakened, Boost it by 2.|
|Mahakam Pyrotechnician||Bronze||or or||5||Loyal||Deploy: Damage a random Unit on each row on the other side by 3.|
|Mardroeme||Bronze||Spawn Spores or Mutagen.|
|Nauzicaa Standard Bearer||Bronze||or or||6||Loyal||Deploy: Clear Weather from the row on your side and Boost 1 Ally or Revealed Unit in your Hand by 3.|
|Nekker Warrior||Bronze||7||Loyal||Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.|
|Nekker||Bronze||3||Loyal|| Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1.
Deathwish: Play a Nekker from your Deck.
|Nilfgaardian Standard Bearer||Bronze||or or||7||Loyal|| Whenever you play a Soldier from your Hand, Boost an Ally by 2.
Deploy: Boost an Ally by 2.
|Overdose||Bronze||Damage up to 6 random Enemies by 2.|
|Poor Flanking Infantry||Bronze||6||Loyal||Deploy: Spawn Left Flanking Infantry to the left of this Unit and Right Flanking Infantry to the right.|
|Priestess of Freya||Bronze||1||Loyal|| Doomed.
Deploy: Resurrect a Bronze Unit.
|Queensguard||Bronze||4||Loyal||Deploy: Resurrect all your Queensguards.|
||6||Loyal||Retaliation: Transform into a Raging Bear.|
|Reaver Scout||Bronze||1||Loyal||Deploy: Choose a different Bronze Ally. Play a copy of it from your Deck.|
||6||Loyal|| Whenever this Unit's Armor reaches 0 Boost self by 5.
Deploy: Gain 4 Armor.
||7||Loyal|| Deploy: Damage an Enemy by 2.
Fresh Crew: Repeat the Deploy ability.
|Reinforced Siege Tower||Bronze||
||8||Loyal|| Deploy: If you have any Machines in your Hand, Boost self by 2.
Fresh Crew: Repeat the Deploy ability.
||8||Loyal||Deathwish: Damage all Units on the opposite row by 2.|
|Sage||Bronze||3||Loyal||Deploy: Resurrect a Bronze Alchemy or Spell card and Banish it.|
|Savage Bear||Bronze||7||Loyal||After an Enemy is played from any Hand and its Deploy ability resolves, Damage it by 1.|
||3||Loyal||Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.|
|Spotter||Bronze||or or||4||Loyal||Deploy: Choose a Revealed unit in either Hand and Boost self by its base Power.|
|Stammelford's Tremors||Bronze||Damage all Units by 1. If any were Destroyed, Spawn a Lesser Guardian on your side.|
|Svanrige||Silver||7||Loyal|| Veteran: 1
Deploy: Draw the top card from your Deck, then Discard a card from your Hand.
||7||Loyal||Every turn, at the start of your turn, Boost a random other Ally by 1.|
|Temerian Foot Soldier||Bronze||or or||3||Loyal||Deploy: Play all Temerian Infantrymen from your Deck on the row.|
||1||Loyal||Deploy: Choose a Revealed card. If it's a Unit, copy its Power, then set that Unit's Power to 1. If it's a Special card, Boost self by 9.|
|Vicovaro Medic||Bronze||1||Loyal|| Doomed.
Deploy: Resurrect a Bronze Unit from your opponent’s Graveyard.
|Vicovaro Novice||Bronze||or or||2||Loyal||Deploy: Draw the top 2 Bronze Alchemy cards from your Deck. Play 1 and shuffle the other back.|
|Vran Warrior||Bronze||or or||5||Loyal|| Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right.
|Vrihedd Brigade||Bronze||or or||8||Loyal||Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.|
|Vrihedd Vanguard||Bronze||or or||5||Loyal|| Whenever you Mulligan this Unit, Boost all Elf Allies by 1.
Deploy: Boost all other Elf Allies by 1.
|War Longship||Bronze||7||Loyal||Whenever you Discard a Unit, Damage a random Enemy by 2.|
||8||Loyal||Deploy: Move an Enemy to this row on its side and Damage it by the number of Units on that row.|
|Wild Hunt Hound||Bronze||or or||4||Loyal||Deploy: Play a Biting Frost card from your Deck.|
|Wild Hunt Longship||Bronze||
||7||Loyal||While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.|
|Wild Hunt Navigator||Bronze||or or||3||Loyal||Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.|
||3||Loyal||Deploy: Reset a Unit. If it's a Mage, play another Witch Hunter from your Deck.|
|Wyvern||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.|