The Scoia'tael is one of four Gwent decks.
Cards[edit | edit source]
|Aelirenn||Silver||6||Loyal||Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.|
|Aglaïs||Gold||or or||10||Loyal||Deploy: You may Ressurect a Special Card from your opponent's Graveyard. If you do, Weaken self by 4.|
|Barclay Els||Silver||2||Loyal||Deploy: Play a random Bronze or Silver Dwarf from your deck and Boost it by 3.|
|Blue Mountain Commando||Bronze||or or||3||Loyal||Whenever this Unit is moved, boost it by 2.
Deploy: Play all Blue Mountain Commandos from your deck.
|Braenn||Silver||5||Loyal||Deploy: Damage an Enemy by this Unit's Power.|
|Brouver Hoog||Leader||or or||4||Spawn Brouver Hoog
Deploy: Play a Silver Unit from your deck.Shuffle the others back.
|Ciaran||Silver||or or||8||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Commando Neophyte||Bronze||7||Whenever you Mulligan a card, Damage a random Enemy by 2.|
|Dennis Cranmer||Silver||8||Loyal||Deploy: Strengthen all other Bronze and Silver Dwarves in your Deck, Hand and side of the Board by 1.|
|Dol Blathanna Archer||Bronze||5||Loyal||Deploy: Damage Enemies by 3 and then by 1.|
|Dol Blathanna Marksman||Bronze||6||Loyal||Every time this Unit is moved, Damage a random Enemy by 2.
Deploy: Damage an Enemy by 2.
|Dol Blathanna Protector||Bronze||or or||2||Loyal||Whenever you play a Special card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board.|
|Dol Blathanna Trapper||Bronze||6||Loyal||Deploy: Spawn a Fireball Trap on an opposing Row.|
|Dwarven Mercenary||Bronze||or or||6||Loyal||Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3.|
|Dwarven Skirmisher||Bronze||5||Loyal||Deploy: Damage an Enemy by 3. If the Unit was not Destroyed, Boost self by 2.|
|Eithné||Leader||or or||Spawn Eithné
Deploy: Ressurect a Special card.
|Ele'yas||Silver||9||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power.|
|Elven Mercenary||Bronze||or or||2||Loyal||Deploy: Draw the top 2 Bronze Specials cards in your deck. Play 1 and shuffle the other back.|
|Elven Wardancer||Bronze||3||Loyal||When you Mulligan this Unit, play it from your Deck immediately.|
|Fireball Trap||Bronze||or or||1||Loyal||Ambush: When a revealed non-Gold unit appears on the opposing side, remove 3 strength from it and spawn a Commando Neophyte on a random row on your side.|
|Francesca||Leader||or or||6||Spawn Francesca
Deploy: Mulligan up to 3 cards.
|Hawker Healer||Bronze||or or||4||Loyal||Deploy: Boost 2 Units to the right by 3.|
|Hawker Smuggler||Bronze||4||Loyal||Whenever an Enemy appears, Boost self by 1.|
|Hawker Support||Bronze||6||Loyal||Deploy: Boost a Unit in your Hand by 3.|
|Ida Emean||Silver||4||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Quen Sign.|
|Iorveth||Gold||or or||6||Loyal||Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 4.
|Isengrim||Gold||or or||7||Loyal||Play a Bronze or Silver Ambush card from your Deck.|
|Ithlinne||Gold||or or||5||Disloyal||Deploy: Play a Bronze Special Card from your Deck, then Spawn a copy of it.Shuffle the others back.|
|Mahakam Defender||Bronze||5||Loyal||Gain Resilience. A Resilient unit stays on the battlefield for the next round.|
|Mahakam Guard||Bronze||5||Loyal||Deploy: Boost an Ally by 3. If it's a Dwarf, Boost it by 4 instead.|
|Malena||Silver||or or||4||Loyal, Disloyal||Every turn, at the start of your turn, move a random Unit on another row on this side to this row.
Deploy: Gain 3 Armor.
|Milva||Gold||or or||9||Loyal||Deploy: If neither player has passed, return the Highest Enemy to your opponent's hand, then return the Highest Ally to your hand.|
|Morenn||Silver||or or||6||Loyal||Ambush: When an Enemy appears, turn Morenn over and Damage that Enemy by 5 before its Deploy ability resolves.|
|Nature's Gift||Silver||Play a Bronze or Silver Special Card from your deck. Shuffle the others back.|
|Saesenthessis||Gold||or or||9||Loyal||Deploy: Boost self by 1 for each Dwarf Ally (including Golds). Damage an Enemy by the number of Elf Allies (including Golds).|
|Saskia||Gold||or or||7||Loyal||Orders: Play this Unit from your Deck on a random row.|
|Schirru||Gold||or or||5||Loyal||Ambush: When the next non-Gold Special Card is played, cancel its effects, then destroy the strongest opposing non-Gold unit(s).|
|Sheldon Skaggs||Silver||or or||8||Loyal||Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.|
|Toruviel||Silver||or or||6||Loyal||Ambush: When the opposing player passes, add 2 strength to all non-Gold units within 2 spaces.|
|Vrihedd Brigade||Bronze||or or||6||Loyal||Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.|
|Vrihedd Dragoon||Bronze||6||Loyal||Every turn, at the start of your turn, Boost a random Loyal Unit in your hand by 1.|
|Vrihedd Officer||Bronze||7||Loyal||Deploy: Mulligan a card.|
|Vrihedd Sappers||Bronze||or or||8||Loyal||After 2 turns, reveal.|
|Vrihedd Vanguard||Bronze||or or||4||Loyal||Whenever you Mulligan a card, Boost self by 1 while in your Hand, Deck or on your side of the Board.|
|Yaevinn||Silver||or or||12||Disloyal||Deploy: Draw the top Unit and top Special card from your deck. Keep 1 and shuffle the others back.|
|Yarpen Zigrin||Silver||7||Loyal||Whenever a Dwarf Ally (including Golds) is played, Boost self by 1.
Deploy: Gain Resilience.
|Zoltan Chivay||Gold||or or||8||Loyal||Deploy: Move 3 Units to this row on their side. If they were Allies, Strengthen them by 2.|