Shupe: Mage | |
---|---|
Other trolls always considered him a bit odd - after all, who in their right mind would prefer colorful scraps of paper to rocks? | |
Type |
Gold |
Faction |
Neutral |
Lane |
Melee, Ranged, Siege |
Rarity |
Legendary |
Power |
4 |
Loyalty |
Loyal |
Abilities |
Send Shupe to the forests of Dol Blathanna. |
Scrap cost |
-800 / -1600 (Premium) |
Mill cost |
column=1|row=0|resize=25|link=Scraps}} +120 |
- Random effects
- Deploy: Play a random card from your deck
- Deploy: Damage 3 random targets by 3
- Deploy: Gain Resilience.
- Deploy: Destroy a random enemy.
- Deploy: Apply a random row effect to an enemy row.
Usage[]
The Hunter is arguably the best one out of the three since most of the options are good in most situations as 9 damage split can be played in the middle of a round, play a card from your deck fro extra tempo value or applying a row effect can potentially change the board state. The worst option is to destroy a random enemy (most of the time) since you may end up destroying the opponent's weakest minion. Boosting can be good early in a round as you may be able to get a powerful hand should the other options not grant as much power.
See also[]
Artist[]
- Lorenzo Mastroianni