These are all the siege unit cards in the various Gwent decks:
|Alba Armored Cavalry||Rare||Bronze||4||Loyal||Deploy: Look at the top 3 Units in your opponent's Deck. Choose one and Boost self by its Power.|
|Alba Spearman||Common||Bronze||8||Loyal||Whenever a player draws a card to their Hand, Boost self by 1.|
|Albrich||Epic||Silver||9||Loyal||Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent’s card is Revealed.|
|Ancient Foglet||Rare||Bronze||8||Loyal||Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.|
|Archgriffin||Common||Bronze||8||Loyal||Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other.|
|Assire var Anahid||Epic||Silver||10||Loyal||Deploy: Shuffle up to 2 Bronze or Silver cards from either Graveyard into that player’s Deck.|
|Avallac'h||Legendary||Gold||8||Truce: Each player draws 2 cards.|
|Ballista||Common||Bronze||6||Loyal|| Deploy: Damage an Enemy and up to 4 other random Enemies with the same power by 1.
Fresh Crew: Repeat the Deploy ability.
|Ban Ard Adept||Epic||Bronze||2||Loyal|
|Ban Ard Tutor||Rare||Bronze||9||Loyal||Deploy: You may Mulligan a card in your Hand, but choose a Bronze Spell or Alchemy card from your Deck to replace it. Then shuffle your Deck.|
|Barclay Els||Epic||Silver||2||Loyal||Deploy: Play a random Bronze or Silver Dwarf from your deck and Strengthen it by 3.|
|Battering Ram||Rare||Bronze||7||Loyal|| Deploy: Damage an Enemy by 2. If it was Destroyed, Damage another Enemy by 3.
Fresh Crew: Increase the initial Damage by 1.
|Black Infantry Arbalest||Common||Bronze||5||Loyal||Deploy: Damage an Enemy by 3. If you have any Officers in hand, Damage it by 5 instead.|
|Bloody Baron||Legendary||Gold||6||Loyal|| If this Unit is in your deck at the end of the Round, place it on top.
Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
|Blue Mountain Commando||Common||Bronze||3||Loyal|| Whenever this Unit is moved, Boost it by 2.
Deploy: Play all Blue Mountain Commandos from your deck.
|Blue Stripes Commando||Rare||Bronze||3||Loyal||Whenever a different Temerian Ally with the same Power as this Unit is played, Play this Unit from your Deck (1 copy max) and place it on that Ally's row.|
|Blue Stripes Scout||Common||Bronze||3||Loyal|| Deploy: Boost by 1 this Unit and all Bronze Loyal Temerian Units with the same Power in your Hand, Deck or on your side of the Board.
|Caretaker||Legendary||Gold||4||Loyal||Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard.|
|Ciaran aep Easnillen||Epic||Silver||9||Loyal||Deploy: Toggle a Unit's Lock and move it to this row on its side.|
|Cockatrice||Rare||Bronze||7||Loyal|| Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish.
|Coral||Legendary||Gold||5||Loyal||Deploy: Turn a Bronze or Silver Unit into a Jade Figurine.|
|Craven Revived||Epic||Silver||4||Loyal||Add 2 strength to any non-Gold unit appearing on the row.|
|Crone: Brewess||Epic||Silver||8||Loyal||Deploy: Play Weavess and Whispess from your Deck.|
|Crone: Weavess||Epic||Silver||6||Loyal||Deploy: Play Brewess and Whispess from your Deck.|
|Crone: Whispess||Epic||Silver||6||Loyal||Deploy: Play Weavess and Brewess from your Deck.|
|Cyclops||Rare||Bronze||7||Loyal||Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3.|
|Cyprian Wiley||Epic||Silver||8||Loyal||Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.|
|Dandelion||Legendary||Gold||9||Loyal||Deploy: Boost up to 3 Units in your Deck by 2, then shuffle your Deck.|
|Dethmold||Epic||Silver||3||Loyal||Deploy: Spawn Torrential Rain, Clear Skies or Alzur's Thunder.|
|Dol Blathanna Marksman||Common||Bronze||7||Loyal|| Every time this Unit is moved, Damage a random Enemy by 2. Whenever an Enemy moves to a different row, Damage it by 2.
Deploy: Damage an Enemy by 2.
|Dol Blathanna Sentry||Rare||Bronze||2||Loyal||Whenever you play a Special card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Board.|
|Dorregaray||Epic||Silver||2||Loyal||Deploy: Spawn a Savage Bear, Wyvern, Ekimmara or Drowner.|
|Draig Bon–Dhu||Epic||Silver||5||Loyal||Deploy: Strengthen up to 2 Units in your Graveyard by 3.|
|Drowner||Common||Bronze||7||Loyal||Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead.|
|Dudu||Epic||Silver||1||Loyal||Deploy: Choose an Enemy and copy its Power.|
|Dun Banner Heavy Cavalry||Rare||Bronze||7||Loyal||Deploy: Remove Armor from a Unit and Boost self by the Amount of Armor removed.|
|Ele'yas||Epic||Silver||6||Loyal||Whenever you draw or Mulligan this Unit, Boost it by 2.|
|Elven Mercenary||Rare||Bronze||1||Loyal||Deploy: Draw the top 2 Bronze Specials cards in your deck. Play 1 and shuffle the other back.|
|Elven Swordmaster||Rare||Bronze||5||Loyal||Deal damage equal to this unit's power.|
|Elven Wardancer||Common||Bronze||3||Loyal||When you Mulligan this Unit, play it from your Deck immediately.|
|Exhausted Ocvist||Epic||Silver||7||Loyal||No ability.|
|Farseer||Rare||Bronze||8||Loyal||If a different Ally or Unit in your Hand is Boosted during your turn, Boost self by 2 at the end of the turn.|
|Fiend||Rare||Bronze||8||Loyal||Deploy: If you have any Relicts in your Hand, Strengthen self by 3.|
|Fire Scorpion||Common||Bronze||6||Loyal|| Whenever you Reveal this unit in your Hand, trigger its Deploy ability.
Deploy: Damage an Enemy by 4.
|Gaunter O'Dimm||Legendary||Gold||5||Loyal||Deploy: Guess whether a random Unit from your opponent’s Deck is Higher or Lower than 5. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws the top card from their Deck. Tie: Both players draw the top card from their Deck.|
|Geralt: Aard||Legendary||Gold||6||Loyal||Deploy: Choose 3 Enemies, push them to the row above them (if possible) and Damage them by 3.|
|Geralt: Igni||Legendary||Gold||5||Loyal||Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.|
|Gremist||Epic||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.|
|Griffin||Common||Bronze||9||Loyal||Deploy: Trigger the Deathwish of a Bronze Ally.|
|Harpy||Rare||Bronze||3||Loyal|| Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1.
|Hawker Smuggler||Rare||Bronze||6||Loyal||Whenever an Enemy appears, Boost self by 1.|
|Hawker Support||Rare||Bronze||6||Loyal||Deploy: Boost a Unit in your Hand by 3.|
|Hefty Helge||Epic||Silver||8||Loyal||Deploy: If this Unit was Revealed, Damage all Enemies by 1. Otherwise, Damage all Enemies except those on the opposite row by 1.|
|Ice Giant||Rare||Bronze||6||Loyal||If Frost is anywhere on the Board, Boost self by 6.|
|Ida Emean||Epic||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Overdose.|
|Imlerith||Legendary||Gold||9||Loyal||Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.|
|Imperial Manticore||Epic||Silver||12||Loyal||No ability.|
|Incinerating Trap||Rare||Bronze||1||Disloyal|| Doomed.
Timer 1, Turn End: Damage all other Units on the row by 2, then Banish self.
|Infiltrator||Rare||Bronze||9||Loyal||Deploy: Toggle another Unit's Spying token.|
|Isengrim||Legendary||Gold||7||Loyal||Play a Bronze or Silver Ambush card from your Deck.|
|Jade Figurine||Epic||Silver||2||Loyal||No ability.|
|John Natalis||Legendary||Gold||6||Loyal||Deploy: Play a Bronze or Silver Tactics card from your Deck. Shuffle the others back.|
|Johnny||Epic||Silver||8||Loyal||Deploy: You may Discard a card from your Hand and create a base copy in your Hand of a random card of the same color in your opponent's Deck. (if there are any - if not, keep your card)|
|Jotunn||Epic||Silver||6||Loyal||Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.|
|Kaedweni Sergeant||Common||Bronze||7||Loyal|| Deploy: Gain 2 Armor and clear Weather from the row on your side.
|Kaedweni Siege Master||Common||Bronze||5||Loyal|| Deploy: Heal a Bronze or Silver Northern Realms Machine and trigger its Deploy ability.
|Kaedweni Siege Support||Rare||Bronze||6||Loyal|| Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor.
|Keira Metz||Legendary||Gold||6||Loyal||Deploy: Spawn Aeromancy, Epidemic or Thunderbolt Potion.|
|Leo Bonhart||Legendary||Gold||7||Loyal||Deploy: You may Reveal a Unit in your Hand and Damage an Enemy by its base Power.|
|Magne Division||Rare||Bronze||7||Loyal||Deploy: If neither player has passed, draw the top card from your Deck and create a base copy of the top Bronze card in your opponent's Deck that they then draw immediately.|
|Mahakam Marauder||Rare||Bronze||7||Loyal||Whenever this Unit is Boosted, Damaged, Strengthened or Weakened, Boost it by 2.|
|Mangonel||Common||Bronze||7||Loyal||Whenever you Reveal a card in either player's Hand, Damage a random Enemy by 2.|
|Menno Coehoorn||Legendary||Gold||8||Loyal||Deploy: Damage an Enemy by 4. If it is Spying, Destroy it.|
|Milva||Legendary||Gold||9||Loyal||Deploy: If neither player has passed, return the Highest different Bronze or Silver Enemy to your opponent's Hand, then return the Highest different Bronze or Silver Ally to your Hand and Boost it by 3. Does not affect Milva.|
|Mourntart||Epic||Silver||2||Loyal|| After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor.
|Nauzicaa Brigade||Common||Bronze||5||Loyal||Deploy: Damage a Spying Unit by 7. If it was Destroyed, Strengthen self by 4.|
|Nauzicaa Standard Bearer||Rare||Bronze||6||Loyal||Deploy: Clear Weather from the row on your side and Boost 1 Ally or Revealed Unit in your Hand by 3.|
|Nenneke||Epic||Silver||8||Loyal||Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.|
|Ocvist||Epic||Silver||7||Loyal||After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.|
|Odrin||Epic||Silver||5||Loyal||Every turn, at the start of your turn, move this Unit to a random row and Boost all Units on it by 1.|
|Old Speartip: Awake||Legendary||Gold||10||Loyal|| If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep.
Deploy: Damage up to 5 Enemies on the opposite row by 2.
|Philippa Eilhart||Legendary||Gold||1||Loyal||Deploy: Damage an Enemy by 5, then Damage random Enemies by 4,3,2 and 1. The same Enemy cannot by Damaged twice in a row.|
|Priscilla||Legendary||Gold||4||Loyal|| Counter 4: Until the Counter reaches 0, at the end of your turn, Boost a random other Ally by 3 and decrease the Counter.
Deploy: Gain 3 Armor.
|Pyrotechnician||Rare||Bronze||5||Loyal||Deploy: Damage a random Unit on each row on the other side by 3.|
|Redanian Elite||Rare||Bronze||6||Loyal|| Whenever this Unit's Armor reaches 0 Boost self by 5.
Deploy: Gain 4 Armor.
|Redanian Knight-Elect||Common||Bronze||6||Loyal|| If this Unit has Armor at the start of your turn, Boost Units adjacent to it by 1.
Deploy: Gain 2 Armor.
|Redanian Knight||Common||Bronze||7||Loyal||Every turn, at the start of your turn, if this Unit has no Armor, Boost it by 2 and add 2 Armor to it.|
|Regis: Higher Vampire||Legendary||Gold||6||Loyal||Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.|
|Regis||Legendary||Gold||7||Loyal||Deploy: Weaken a Unit by half its base Power (rounding up) and Boost self by half its base Power (rounding down).|
|Reinforced Ballista||Rare||Bronze||7||Loyal|| Deploy: Damage an Enemy by 2.
Fresh Crew: Repeat the Deploy ability.
|Reinforced Trebuchet||Common||Bronze||7||Loyal||Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).|
|Saesenthessis||Legendary||Gold||10||Loyal||Deploy: Boost self by 1 for each Dwarf Ally. Damage an Enemy by the number of Elf Allies.|
|Sage||Rare||Bronze||3||Loyal||Deploy: Resurrect a Bronze Alchemy or Spell card and Banish it.|
|Sarah||Epic||Silver||9||Loyal||Deploy: Mulligan a card from your Hand but draw a card of the same color to replace it.|
|Saskia||Legendary||Gold||10||Loyal||Deploy: Mulligan up to 2 cards in your Hand, but choose any Bronze cards from your Deck to replace them. Then shuffle your Deck.|
|Schirrú||Legendary||Gold||10||Loyal||Deploy: You may transform a card from your Hand into Scorch.|
|Sheldon Skaggs||Epic||Silver||8||Loyal||Deploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each.|
|Siege Tower||Rare||Bronze||8||Loyal|| Deploy: If you have any Machines in your Hand, Boost self by 2.
Fresh Crew: Repeat the Deploy ability.
Deploy: Resurrect a Bronze or Silver Unit.
|Spotter||Rare||Bronze||4||Loyal||Deploy: Choose a Revealed unit in either Hand and Boost self by its base Power.|
|Standard Bearer||Rare||Bronze||7||Loyal|| Whenever you play a Soldier from your Hand, Boost an Ally by 2.
Deploy: Boost an Ally by 2.
|Stefan Skellen||Legendary||Gold||10||Loyal||Deploy: Choose any card from your Deck and place it on top. If it is a Loyal Unit, Boost it by 2. Then shuffle the rest of your Deck.|
|Stennis||Epic||Silver||3||Loyal|| Play a loyal Bronze or Silver unit from your deck and give it 5 Armor.
|Svanrige Tuirseach||Rare||Silver||7||Loyal|| Veteran: 1
Deploy: Draw the top card from your Deck, then Discard a card from your Hand.
|Temerian Foot Soldier||Rare||Bronze||3||Loyal||Deploy: Play all Temerian Infantrymen from your Deck on the row.|
|Tibor Eggebracht||Legendary||Gold||10||Loyal|| Regressing.
Deploy: If neither player has passed, Strengthen self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
|Toad Prince||Epic||Silver||5||Loyal||Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.|
|Toruviel||Epic||Silver||6||Loyal||Ambush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.|
|Trebuchet||Common||Bronze||6||Loyal|| Deploy: Damage 3 adjacent Enemies by 1.
Fresh Crew: Increase the Damage dealt by 1.
|Vanhemar||Epic||Silver||3||Loyal||Deploy: Spawn Biting Frost, Clear Skies or Overdose.|
|Vattier de Rideaux||Legendary||Gold||9||Loyal||Deploy: Reveal up to 2 cards from your Hand. For each, Reveal 1 random card from your opponent’s Hand.|
|Vernon Roche||Legendary||Gold||7||Loyal||Deploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only).|
|Vicovaro Novice||Rare||Bronze||2||Loyal||Deploy: Draw the top 2 Bronze Alchemy cards from your Deck. Play 1 and shuffle the other back.|
|Vilgefortz||Legendary||Gold||8||Loyal||Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you destroy an Ally, play the top card from your Deck. If you destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.|
|Vran Warrior||Rare||Bronze||5||Loyal|| Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right.
|Vrihedd Brigade||Rare||Bronze||8||Loyal||Deploy: Clear Weather from the row on your side and move a Unit to this row on its side.|
|Vrihedd Officer||Common||Bronze||4||Loyal||Deploy: You may Mulligan a card in your Hand and Boost self by the Mulliganed card's base Power (or by 5 if it's a Special card).|
|Vrihedd Sappers||Common||Bronze||9||Loyal||Ambush: After 2 turns, at the start of your turn, turn this Unit over.|
|Vrihedd Vanguard||Rare||Bronze||5||Loyal|| Whenever you Mulligan this Unit, Boost all Elf Allies by 1.
Deploy: Boost all other Elf Allies by 1.
|Wild Hunt Hound||Rare||Bronze||4||Loyal||Deploy: Play a Biting Frost card from your Deck.|
|Wild Hunt Longship||Rare||Bronze||7||Loyal||While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.|
|Wild Hunt Navigator||Rare||Bronze||3||Loyal||Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.|
|Wild Hunt Rider||Common||Bronze||9||Loyal||Increase by 1 the Damage dealt by Frost on the opposite row.|
|Wild Hunt Warrior||Common||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2.|
|Witch Hunter||Rare||Bronze||3||Loyal||Deploy: Reset a Unit. If it's a Mage, play another Witch Hunter from your Deck.|
|Woodland Spirit||Legendary||Gold||5||Loyal||Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row.|
|Wyvern||Rare||Bronze||6||Loyal||Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.|
|Xarthisius||Legendary||Gold||10||Loyal||Deploy: Look at your opponent’s Deck. You may move a card to the bottom.|