Cards[edit | edit source]
|An Craite Longship||Bronze||7||Loyal||Whenever you Discard a Unit, Damage a random Enemy by 2.|
|An Craite Whaler||Bronze||
||8||Loyal||Deploy: Move an Enemy to this row on its side and Damage it by the number of Units on that row.|
|Berserker Marauder||Bronze||9||Boost self by 1 for each damaged or Cursed Ally.|
Deploy: Apply Skellige Storm to the opposite row.
|Blueboy Lugos||Silver||9||Spawn a Spectral Whale on an enemy row.|
|Bone Talisman||Bronze||Choose One: Resurrect a Bronze Beast or Cultist; or Heal an ally and Strengthen it by 3.|
||2||Loyal||Doomed, Stubborn. Veteran 1.
Deploy: Discard up to 3 cards from your deck and Strengthen all Units among them by 1. Then shuffle your deck.
|Cerys an Craite||Gold||6||When 4 units are Resurrected while this unit is in the graveyard, Resurrect it.|
|Champion of Hov||Silver||7||Duel an enemy.|
|Clan Dimun Pirate Captain||Bronze||
||5||Loyal||Every turn, at the end of your turn, if this Unit is in your Hand or Deck, Reset it and Boost it by the base Power of the Highest Bronze Unit discarded to your Graveyard during your turn.|
|Clan Dimun Pirate||Bronze||
||9||Loyal||Deploy: Discard all copies of this Unit from your Deck.|
|Clan Marauder||Bronze||7||Deal 4 damage. If Resurrected, deal 6 damage instead.|
|Clan Tordarroch Armorsmith||Bronze||
||7||Loyal||Deploy: Heal 2 Allies and give them 3 Armor.|
|Clan Tordarroch Shieldsmith||Bronze||7||Loyal||Deploy: Strengthen an Ally by 2 and give it 2 Armor.|
|Clan an Craite Greatsword||Bronze||8||Every 2 turns, at the start of your turn, if this Unit is damaged, Heal self and Strengthen by 2 on turn start.|
|Clan an Craite Raider||Bronze||4||Loyal||Whenever this Unit is Discarded, Resurrect it immediately.|
|Clan an Craite Warcrier||Bronze||
||6||Loyal||Deploy: Boost 2 Damaged Allies by half their Power (rounding down).|
|Clan an Craite Warrior||Bronze||11||Loyal||Deploy: Damage self by 1.|
||5||Loyal||Deploy: Turn a Bronze or Silver Unit into a Jade Figurine.|
|Crach an Craite||Gold||
Deploy: Damage self by 1, then play the Highest Loyal Bronze or Silver Unit in your Deck and Strengthen it by 3, then, if it does not Damage itself, Damage it by 1.
|Craven Revived||Silver||or or||4||Loyal||Add 2 strength to any non-Gold unit appearing on the row.|
|Derran||Silver||6||Whenever an enemy is damaged, boost this unit by 1.|
|Dimun Corsair||Bronze||3||Resurrect a Bronze Machine.|
|Dimun Light Longship||Bronze||
||7||Loyal||On turn end, deal 1 damage to the unit to the right, then boost self by 2.|
|Dimun Smuggler||Bronze||10||Shuffle a Bronze unit from your graveyard into your deck.|
|Dimun Warship||Bronze||7||Deal 1 damage 4 times.|
||10||Loyal||Deploy: Damage 2 Allies by 1 and Strengthen self by 2 for each.|
|Donar an Hindar||Silver||8||Toggle a Unit's Lock status, then move a Bronze unit from your opponent's graveyard to yours.|
|Draig Bon–Dhu||Silver||5||Loyal||Deploy: Strengthen up to 2 Units in your Graveyard by 3.|
|Drummond Queensguard||Bronze||4||Resurrect all your copies of this unit.|
|Drummond Shieldmaid||Bronze||3||Summon all copies of this unit.|
|Drummond Warmonger||Bronze||8||Discard a Bronze card from your Deck.|
|Eist Tuirseach||Gold||5||Spawn a Bronze Clan Tuirseach Soldier.|
||7||Loyal||Deploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand.|
|Giant Boar||Silver||8||Destroy a random ally, then boost self by 10.|
|Gremist||Silver||3||Loyal||Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.|
|Harald Houndsnout||Silver||6||Spawn Wilfred, Wilhelm and Wilmar.|
|Harald the Cripple||Gold||
Every turn, at the start of your turn, Damage the Lowest Enemy on the opposite row by 1 (ignoring Armor). Deploy: Damage a random Enemy on the opposite row by 2 (ignoring Armor). Repeat 4 times.
|Hemdall||Gold||20||Destroy all units and clear all Hazards and Boons.|
|Heymaey Flaminica||Bronze||10||Deploy: Clear Hazards from the row and move 2 Allies to it.|
|Heymaey Herbalist||Bronze||3||Play a random Bronze Organic or Hazard card from your deck.|
|Heymaey Protector||Bronze||2||Play a Bronze Item from your deck.|
|Heymaey Skald||Bronze||9||Boost all allies from a Clan of your choice by 1.|
|Heymaey Spearmaiden||Bronze||2||Deal 1 Damage to a Machine or Soldier Ally, then Summon a copy of it.|
|Hjalmar||Gold||or or||14||Loyal||Deploy: Spawn the Lord of Undvik on the leftmost side of the opposite row.|
|Holger Blackhand||Silver||6||Loyal||Deploy: Damage a Unit by 5. If this was Destroyed, Strengthen one of the Highest Units in your Graveyard by 3.|
|Hym||Gold||3||Choose One: Play a Bronze or Silver Cursed unit from your deck; or
Create a Silver unit from your opponent's starting deck.
|Jutta an Dimun||Silver||12||Loyal||Veteran: 1
Deploy: Damage self by 1.
|Kambi||Gold||1||Deathwish: Spawn Hemdall. Spying.|
|Lord of Undvik||Silver||
When this unit is Destroyed, Boost any Enemy Hjalmars by 10.
|Madman Lugos||Gold||6||Discard a Bronze unit from your deck, then deal damage equal to its base power to an enemy.|
|Morkvarg||Silver||9||Loyal||Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).|
|Olaf||Gold||20||Deal 10 damage to self. Reduce the damage inflicted by 2 for each Beast you played this match.|
|Ornamental Sword||Silver||Create a Bronze or Silver Skellige Soldier and Strengthen it by 3.|
|Priestess of Freya||Bronze||1||Resurrect a Bronze Soldier.|
|Raging Bear||Bronze||12||No ability.|
|Raging Berserker||Bronze||8||Whenever this unit is damaged, transform into a Raging Bear.|
|Restore||Silver||Return a Bronze or Silver Skellige Unit from your Graveyard to your Hand and set its base Power to 8, then play a card from your Hand.|
|Savage Bear||Bronze||9||After an enemy is played from any hand, damage it by 1.|
Deploy: Resurrect a Bronze or Silver Unit.
|Skjall||Silver||5||Play a random Bronze or Silver Cursed unit from your deck.|
Move to a random row and deal 1 damage to all other units on it on turn end.
|Stribog Runestone||Silver||0||Create a Silver Skellige card.|
|Svanrige Tuirseach||Silver||7||Loyal||Veteran: 1
Deploy: Draw the top card from your Deck, then Discard a card from your Hand.
|Tuirseach Archer||Bronze||8||Deal 1 damage to 3 units.|
|Tuirseach Axeman||Bronze||6||Loyal||Whenever an enemy on the opposite row is damaged, boost self by 1.
|Tuirseach Bearmaster||Bronze||1||Spawn a Bear.|
|Tuirseach Hunter||Bronze||6||Deal 5 damage.|
|Tuirseach Skirmisher||Bronze||8||Whenever this unit is Resurrected, Strengthen it by 3.|
|Tuirseach Veteran||Bronze||7||Strengthen all your other Clan Tuirseach units in hand, deck, and on board by 1.|
|Udalryk||Silver||13||Look at 2 cards from your deck. Draw one and Discard the other. Spying.|
|Ulfhedinn||Gold||6||Deal 1 damage to all enemies. If the enemies were damaged, deal 2 damage instead.|
|Vabjorn||Gold||11||Deploy: Damage a Unit by 2. If it was already Damaged, Destroy it instead.|
|Wild Boar of the Sea||Gold||or or||8||Loyal||Every turn, at the start of your turn, Strengthen the Unit to the left by 1, and Damage the Unit to the right by 1.
Deploy: Gain 5 Armor.
|Wilfred||Silver||1||Deathwish: Strengthen a random Ally by 3.|
|Wilhelm||Silver||1||Deathwish: Deal 1 damage to all enemies on the opposite row.|
|Wilmar||Silver||1||Deathwish: If it's your opponent's turn, Spawn a Bear on the opposite row. Spying.|
|Yoana||Silver||6||Heal an ally, then boost it by the amount healed.|